VK 28.01

Statistics for the VK 28.01, Tier VI, Light, Germany, calculated at 5/25/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,825 553,880 Number of battles on this data set
Time 4 1,182 days Time that the tank was played
Commanders 186 5,618 Number of players on this data set
Time per Player 00:29 05:02 hours Time that each commander played on this tank
Time per Battle 03:02 03:04 minutes Time of each battle
Win Rate 49.3 48.3 % Percentage of Victories
WN8 1,627 766 Average WN8
Mastery 3.1 2.8 Average Mastery of the Players: 4 is Ace
Trees Cut 2.3 2.2 Trees/Battle Don't drink and Drive
Atack Damage 514 314 HP Direct Damage per Battle
Tracking Damage 21 26 HP Tracking Damage per Battle
Spotting Damage 279 280 HP Spotting Damage per Battle
Assisted Damage 300 306 HP Assisted Damage per Battle
Combined Damage 814 619 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.7 0.4 Kills per Battle
Max Kills 3.9 3.3 Average Max Kills per Commander
Spotted 3.1 2.7 Spotted Tanks per Battle
Capture 0.5 0.7 points Capture Points per Battle
Shots 10.5 7.4 Shots per Battles
Hits 6.8 4.4 Hits per Battle
Hit Ratio 64.5 60.0 % % of Shots that Hits the Target
Piercings 4.8 2.8 Piercings per Battle
Piercing Ratio 70.4 63.3 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 45.4 38.0 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 108 112 HP Average Damage per Piercing
DPM 169 102 HP/min Direct Damage per Minute
Combined DPM 267 202 HP/min Combined Damage per Minute
Defense Survival Rate 15.6 11.9 % % of Battles that the Tank Survives
Kills/Deaths 0.8 0.4 Kills for each Death on the Tank
Damage Received 562 552 HP Damage Received per Battle
Damage Ratio 0.9 0.6 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.0 3.8 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 3.4 3.2 Piercings Received per Battle
Blocked 16.5 14.1 % The % of hits that are Blocked by Armour
Dropped Capture 0.4 0.3 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 260 3 6
Good 1200 390 4 8
Great 2000 640 6 14
Unicum 2450 780 8 16

Expected Values for Computing WN8

Measure Value
Damage 495
Win Rate % 52.5
Kills 0.6
Spotted 2.4
Dropped Capture 0.6

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
DP SIR MUFASA 1 121 1,184 627 1,812 1.69 8
-L7- us FBPrime 2 221 835 862 1,697 0.97 7
RDY5 gahntheman 3 68 849 844 1,692 1.01 4
UNKWN BodyOfMayhem 4 101 1,056 609 1,665 1.36 6
JOCO Joco3000 5 232 772 704 1,475 0.94 9
-UNL- xe On The Red Team 6 94 825 640 1,465 1.14 6
-ASH- ArbiTheShadow 7 98 951 504 1,455 1.39 5
KRAUT de Sbornaja 8 82 797 602 1,399 0.91 5
ASPIQ AuraPlanete 9 464 678 681 1,359 0.82 5
LIGHT AquaholicBGS 10 332 577 634 1,211 0.80 5
47R Gallant Prime 11 78 672 529 1,200 0.88 5
X-X-X Ncnspicuous wlf 12 62 853 330 1,183 1.32 6
-HB- pl HB M4RC1N 13 111 654 478 1,131 0.96 6
APCR NicoDante 14 63 326 802 1,129 0.40 3
FATED Maffa D 15 131 687 437 1,124 1.12 6
-RTC- us DayPhilistine 16 179 797 318 1,115 1.27 6
SAQC Funny2388 17 215 878 234 1,112 1.13 6
IRON us Elite Corsair 18 97 582 523 1,105 0.88 5
A7CAV PirateTanker 19 104 603 498 1,101 0.87 4
CRY Puffnpass1393 20 193 621 442 1,063 0.60 4
C2GUY HALOMASTER12486 21 101 747 289 1,036 1.02 4
TIGER Dancing Sabre 22 96 650 342 992 0.82 5
SNAKE de Ray921 23 171 627 358 985 0.74 5
LIGHT Dodkin 24 144 274 688 962 0.42 4
WTC Clarkness11 25 128 644 297 941 0.80 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 943
2 85 1,233
3 95 1,378