Stinger

Statistics for the Stinger, Tier VI, Light, Mercenaries, calculated at 12/2/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,207 85,478 Number of battles on this data set
Time 3 193 days Time that the tank was played
Commanders 162 644 Number of players on this data set
Time per Player 00:23 07:12 hours Time that each commander played on this tank
Time per Battle 03:08 03:15 minutes Time of each battle
Win Rate 53.2 53.3 % Percentage of Victories
WN8 1,645 1,830 Average WN8
Mastery 3.1 3.1 Average Mastery of the Players: 4 is Ace
Trees Cut 2.6 2.4 Trees/Battle Don't drink and Drive
Atack Damage 528 567 HP Direct Damage per Battle
Tracking Damage 24 24 HP Tracking Damage per Battle
Spotting Damage 323 322 HP Spotting Damage per Battle
Assisted Damage 347 345 HP Assisted Damage per Battle
Combined Damage 874 912 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.7 0.8 Kills per Battle
Max Kills 5.0 5.0 Average Max Kills per Commander
Spotted 3.5 3.3 Spotted Tanks per Battle
Capture 0.6 0.6 points Capture Points per Battle
Shots 10.2 10.8 Shots per Battles
Hits 6.5 7.0 Hits per Battle
Hit Ratio 63.5 65.0 % % of Shots that Hits the Target
Piercings 4.7 5.1 Piercings per Battle
Piercing Ratio 73.3 72.3 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 46.6 47.0 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 112 112 HP Average Damage per Piercing
DPM 168 174 HP/min Direct Damage per Minute
Combined DPM 279 280 HP/min Combined Damage per Minute
Defense Survival Rate 17.3 18.0 % % of Battles that the Tank Survives
Kills/Deaths 0.8 0.9 Kills for each Death on the Tank
Damage Received 535 532 HP Damage Received per Battle
Damage Ratio 1.0 1.1 The Direct Damage Dealt per Damage Received Ratio
Hits Received 3.7 3.9 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 3.2 3.3 Piercings Received per Battle
Blocked 15.6 16.6 % The % of hits that are Blocked by Armour
Dropped Capture 0.7 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 270 3 6
Good 1200 410 4 8
Great 2000 660 6 13
Unicum 2450 820 8 16

Expected Values for Computing WN8

Measure Value
Damage 516
Win Rate % 52.5
Kills 0.7
Spotted 2.3
Dropped Capture 0.7

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-AXS- llTanKz 1 95 1,310 644 1,954 1.47 6
UNKWN lll UNKWN lll 2 118 954 812 1,765 1.11 5
-UNL- xe PSYCHO POOCH 3 87 1,132 559 1,691 1.31 4
-WD- DUCK C0MMAND3RS 4 122 1,116 519 1,635 1.64 7
IMTLZ Cpl Derren 5 67 905 687 1,592 1.21 5
FAME- xe Vampire Pilot 6 78 1,141 451 1,591 1.42 6
UR mx HUNTER4PROMETEO 7 171 1,049 522 1,571 1.61 7
FORZA TSR MOKA 8 376 883 660 1,544 1.39 6
28-TL Rotcat 9 84 962 566 1,528 1.69 8
SKYTT B0BMANTING 10 141 1,001 479 1,480 1.44 8
IMTLZ Rubbelito 11 118 989 469 1,459 1.58 7
FATED Wizzy A1 12 80 810 645 1,454 1.39 7
GSG9R Prof Dr No0b 13 70 939 509 1,448 1.41 5
MT-H hu Zs3ml3 14 106 958 428 1,386 1.36 8
CRPT FREDDlE 15 97 878 502 1,380 1.60 8
MBTC Garnipero 16 92 937 421 1,357 1.24 6
-EKX- ru PH Komar46 17 134 901 453 1,355 1.13 6
TRAIN Troll Danger 18 269 798 553 1,351 1.12 7
NWO de PoweredByUnimog 19 117 942 393 1,335 1.32 7
-WTH- pl PL LEGIONISTA 20 82 863 472 1,335 1.21 6
D-U-I British Steel97 21 95 959 374 1,334 1.45 6
54-40 UrbanProfStL 22 105 972 354 1,326 1.48 8
DECOY MJTanker1 23 437 977 325 1,302 1.49 8
3EBC dzhey43 24 107 684 617 1,301 0.83 4
PROOF NST BEEF 25 144 688 612 1,300 1.08 4

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 975
2 85 1,275
3 95 1,425