Sharpshooter

Statistics for the Sharpshooter, Tier IX, Medium, Mercenaries, calculated at 7/22/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

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Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 3,549 76,655 Number of battles on this data set
Time 12 264 days Time that the tank was played
Commanders 211 359 Number of players on this data set
Time per Player 01:21 17:37 hours Time that each commander played on this tank
Time per Battle 04:51 04:57 minutes Time of each battle
Win Rate 56.9 57.6 % Percentage of Victories
WN8 2,299 2,393 Average WN8
Mastery 3.6 3.6 Average Mastery of the Players: 4 is Ace
Trees Cut 2.0 1.9 Trees/Battle Don't drink and Drive
Atack Damage 2,054 2,114 HP Direct Damage per Battle
Tracking Damage 142 136 HP Tracking Damage per Battle
Spotting Damage 405 391 HP Spotting Damage per Battle
Assisted Damage 548 527 HP Assisted Damage per Battle
Combined Damage 2,601 2,641 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.1 1.2 Kills per Battle
Max Kills 6.1 6.0 Average Max Kills per Commander
Spotted 1.3 1.2 Spotted Tanks per Battle
Capture 0.6 0.6 points Capture Points per Battle
Shots 11.1 11.0 Shots per Battles
Hits 8.6 8.6 Hits per Battle
Hit Ratio 77.5 78.2 % % of Shots that Hits the Target
Piercings 5.9 6.0 Piercings per Battle
Piercing Ratio 68.4 69.0 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 53.1 53.9 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 350 355 HP Average Damage per Piercing
DPM 423 427 HP/min Direct Damage per Minute
Combined DPM 536 533 HP/min Combined Damage per Minute
Defense Survival Rate 36.0 35.8 % % of Battles that the Tank Survives
Kills/Deaths 1.8 1.8 Kills for each Death on the Tank
Damage Received 1,381 1,383 HP Damage Received per Battle
Damage Ratio 1.5 1.5 The Direct Damage Dealt per Damage Received Ratio
Hits Received 5.7 5.9 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.2 Explosion Hits Received per Battle
Piercings Received 3.6 3.7 Piercings Received per Battle
Blocked 36.9 37.8 % The % of hits that are Blocked by Armour
Dropped Capture 1.0 0.9 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 810 3 5
Good 1200 1,220 4 7
Great 2000 1,970 6 11
Unicum 2450 2,420 7 14

Expected Values for Computing WN8

Measure Value
Damage 1,533
Win Rate % 51.0
Kills 0.9
Spotted 1.3
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
TR- XS Noctis 1 129 3,839 927 4,766 1.78 8
INFMZ br I DANTKND I 2 193 3,901 760 4,662 1.77 7
CDRX it AeReS99 3 103 3,539 1,050 4,590 1.96 6
N0X fr sparkeur 4 200 3,711 837 4,548 2.18 8
IMTLZ Skizz Fizz 5 107 3,472 667 4,139 1.83 7
IMTLZ l R3KSIO l 6 123 3,366 750 4,116 1.58 6
DECOY A Global Force 7 110 3,529 580 4,109 1.95 6
IMTLZ natedaishmaster 8 530 3,292 752 4,044 1.76 8
UR mx HUNTER4PROMETEO 9 215 3,320 688 4,009 1.99 7
-NS- Ptracki 10 426 3,398 608 4,006 1.70 7
I66I de Monastyre 11 269 3,143 858 4,001 1.61 8
SHINE de darthTox 12 109 3,221 754 3,975 1.77 6
AWD fr MEDOULE 13 101 3,019 921 3,940 1.74 8
-AN- fr Ibzitix 14 224 3,233 704 3,937 1.74 7
-HB- pl tom3797 15 214 2,986 867 3,853 1.76 8
USB ru Babylonos 16 161 3,233 613 3,847 1.63 7
-WD- YoMAGAxD 17 105 3,183 654 3,836 1.70 6
FORZA HDLW Kururu 18 121 3,105 695 3,801 1.84 6
-UNL- xe Singolarity 19 141 3,120 679 3,798 1.87 6
FAME- xe Triprunner 20 127 2,919 840 3,759 1.62 7
-SJW- xxHitman510xx 21 165 3,084 654 3,738 1.75 7
UMFF5 Blackfire72195 22 125 2,907 817 3,724 1.76 7
FNX fr A Lone Wolf FR 23 156 2,715 927 3,642 1.79 8
SHINE de I FunnyNeko I 24 121 2,790 832 3,622 1.50 6
-UNL- xe OTR Quickly 25 121 2,955 661 3,616 1.40 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 3,023
2 85 3,953
3 95 4,418