T21

Statistics for the T21, Tier VI, Light, USA, calculated at 6/22/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 668 833,419 Number of battles on this data set
Time 1 1,827 days Time that the tank was played
Commanders 73 8,797 Number of players on this data set
Time per Player 00:29 04:59 hours Time that each commander played on this tank
Time per Battle 03:13 03:09 minutes Time of each battle
Win Rate 49.0 48.7 % Percentage of Victories
WN8 1,624 867 Average WN8
Mastery 2.8 2.9 Average Mastery of the Players: 4 is Ace
Trees Cut 1.7 1.7 Trees/Battle Don't drink and Drive
Atack Damage 527 349 HP Direct Damage per Battle
Tracking Damage 23 21 HP Tracking Damage per Battle
Spotting Damage 279 287 HP Spotting Damage per Battle
Assisted Damage 302 308 HP Assisted Damage per Battle
Combined Damage 830 657 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.6 0.4 Kills per Battle
Max Kills 3.8 3.4 Average Max Kills per Commander
Spotted 2.7 2.4 Spotted Tanks per Battle
Capture 0.9 0.7 points Capture Points per Battle
Shots 9.3 8.2 Shots per Battles
Hits 6.3 5.1 Hits per Battle
Hit Ratio 67.7 62.5 % % of Shots that Hits the Target
Piercings 4.6 3.4 Piercings per Battle
Piercing Ratio 72.7 65.8 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 49.2 41.1 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 116 104 HP Average Damage per Piercing
DPM 164 110 HP/min Direct Damage per Minute
Combined DPM 258 208 HP/min Combined Damage per Minute
Defense Survival Rate 18.1 12.2 % % of Battles that the Tank Survives
Kills/Deaths 0.7 0.5 Kills for each Death on the Tank
Damage Received 524 552 HP Damage Received per Battle
Damage Ratio 1.0 0.6 The Direct Damage Dealt per Damage Received Ratio
Hits Received 3.4 3.4 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 3.1 3.2 Piercings Received per Battle
Blocked 9.0 6.1 % The % of hits that are Blocked by Armour
Dropped Capture 1.0 0.4 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 270 3 5
Good 1200 400 4 8
Great 2000 650 6 12
Unicum 2450 800 7 15

Expected Values for Computing WN8

Measure Value
Damage 504
Win Rate % 52.4
Kills 0.6
Spotted 2.1
Dropped Capture 0.7

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
BRTT- br Medusa BR 96 1 64 1,273 341 1,614 1.67 7
LOGIC FreNzY HouNd 2 72 950 557 1,507 1.08 5
-NH- pl QuaczoR 3 119 1,004 410 1,413 1.24 5
VTE Petyaboss2157 4 70 1,022 384 1,406 1.50 7
ISR Prof FOODY 5 118 738 611 1,349 0.99 5
-RC- FLOR1DA MANs 6 194 962 385 1,347 1.09 8
IMTLZ Khor Yserion 7 103 705 630 1,335 0.95 5
WOTQC qc amx405 8 205 922 388 1,310 1.16 5
APG StarMackScream 9 273 877 418 1,295 1.22 8
-1 kimsteven 10 71 814 419 1,232 1.07 5
JAGA pl CrazierPumaPL 11 134 702 491 1,193 0.83 7
LIGHT AquaholicBGS 12 72 574 600 1,175 0.63 4
UNOT2 OkPanhandler52 13 330 690 451 1,141 0.90 6
EDGE us Dr UberDrive 14 945 756 354 1,110 0.95 6
-L7- us l RandomGamer l 15 109 603 473 1,076 0.78 5
KMD III Xman III 16 78 776 282 1,058 1.17 7
7DTRP idleSHEYDZ 17 67 729 315 1,044 1.04 5
47R Gallant Prime 18 88 523 508 1,031 0.51 3
FDR L0NE WOLF 2020 19 88 587 427 1,015 0.91 5
IRISH James Gate 20 132 617 393 1,011 0.95 6
F-T-D Blako Style 84 21 123 772 229 1,001 1.06 8
MINTY Lab of AREA 51 22 910 632 366 998 0.74 5
BR1TS AMMO AST4R 23 61 750 235 985 0.79 4
JOCO Jherry Angel 24 680 348 632 980 0.40 5
IBEX Unlimythed 25 67 716 251 966 0.97 4

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 943
2 85 1,233
3 95 1,378