T-34-2

Statistics for the T-34-2, Tier VIII, Medium, China, calculated at 6/29/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 561 418,711 Number of battles on this data set
Time 2 1,330 days Time that the tank was played
Commanders 62 2,713 Number of players on this data set
Time per Player 00:37 11:46 hours Time that each commander played on this tank
Time per Battle 04:08 04:34 minutes Time of each battle
Win Rate 53.8 49.5 % Percentage of Victories
WN8 1,347 1,356 Average WN8
Mastery 2.8 3.2 Average Mastery of the Players: 4 is Ace
Trees Cut 1.3 1.8 Trees/Battle Don't drink and Drive
Atack Damage 992 973 HP Direct Damage per Battle
Tracking Damage 65 69 HP Tracking Damage per Battle
Spotting Damage 303 344 HP Spotting Damage per Battle
Assisted Damage 368 413 HP Assisted Damage per Battle
Combined Damage 1,360 1,386 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.7 0.7 Kills per Battle
Max Kills 4.2 4.8 Average Max Kills per Commander
Spotted 1.3 1.4 Spotted Tanks per Battle
Capture 0.5 1.0 points Capture Points per Battle
Shots 7.5 8.5 Shots per Battles
Hits 5.2 6.1 Hits per Battle
Hit Ratio 70.1 71.7 % % of Shots that Hits the Target
Piercings 3.5 4.1 Piercings per Battle
Piercing Ratio 66.8 66.7 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 46.8 47.8 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 284 239 HP Average Damage per Piercing
DPM 240 213 HP/min Direct Damage per Minute
Combined DPM 328 303 HP/min Combined Damage per Minute
Defense Survival Rate 25.5 25.0 % % of Battles that the Tank Survives
Kills/Deaths 0.9 1.0 Kills for each Death on the Tank
Damage Received 1,128 1,122 HP Damage Received per Battle
Damage Ratio 0.9 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.6 5.2 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.2 Explosion Hits Received per Battle
Piercings Received 3.6 3.9 Piercings Received per Battle
Blocked 22.9 24.3 % The % of hits that are Blocked by Armour
Dropped Capture 0.5 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 550 2 5
Good 1200 830 3 7
Great 2000 1,340 5 11
Unicum 2450 1,650 6 13

Expected Values for Computing WN8

Measure Value
Damage 1,045
Win Rate % 52.3
Kills 0.8
Spotted 1.5
Dropped Capture 1.0

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-L7- us AnonymousHobo69 1 194 2,213 839 3,051 1.71 6
CRPT Petty360 2 106 1,796 585 2,381 1.08 5
RISPH killer77733 3 181 1,904 470 2,373 1.37 7
-KING StromsburgDude 4 81 1,680 616 2,296 1.10 5
POLAR TeufelsHunde I 5 90 1,721 569 2,290 1.22 5
-GAS- der Voodoo Gott 6 90 1,466 717 2,183 1.00 6
-H8- SageMasta69 7 93 1,537 451 1,988 0.87 5
TILT FLWDxAmbitions 8 98 1,481 409 1,891 1.08 5
AK-47 ru o0 KPACABA 0o 9 120 1,322 568 1,890 1.17 4
OGTS mx SparkSpinal666 10 149 1,514 372 1,886 1.03 6
FAC es Sammael85 11 83 1,429 448 1,876 0.72 5
WOTMX mx Rudysax13 12 222 1,505 308 1,813 1.06 7
_RX_ pl zMARIUSZz 13 94 1,232 541 1,774 0.69 4
NEB fr I Franckix I 14 107 1,227 531 1,757 0.68 5
LEOES manobrivio 15 137 1,302 448 1,750 0.99 6
UKMOB Darklife56 16 99 1,112 624 1,736 0.81 6
VAL0R MulattoThrill 17 97 1,395 340 1,735 1.04 5
SWAG Lone Wolf RU 18 82 1,246 484 1,730 0.87 6
MAYHM VelcroShooes 19 85 1,288 440 1,728 0.95 4
RETR0 Wickers75 20 81 1,199 524 1,723 1.09 4
KLOGS mx Plastipollo 21 81 1,292 424 1,716 0.95 4
BRTT- br brkenwood 22 116 1,264 430 1,694 0.89 4
FL-MX mx tu papi cheludo 23 93 1,283 392 1,675 0.89 5
RAGE_ AXE o THOR 24 196 1,203 449 1,652 0.91 6
VIS pl DEX PL79 25 147 1,175 441 1,616 0.78 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,430
2 85 1,870
3 95 2,090