Leo

Statistics for the Leo, Tier VII, Medium, Sweden, calculated at 2/17/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 2,864 371,714 Number of battles on this data set
Time 8 1,077 days Time that the tank was played
Commanders 219 3,495 Number of players on this data set
Time per Player 00:53 07:23 hours Time that each commander played on this tank
Time per Battle 04:04 04:10 minutes Time of each battle
Win Rate 53.5 51.5 % Percentage of Victories
WN8 1,623 1,382 Average WN8
Mastery 3.3 3.2 Average Mastery of the Players: 4 is Ace
Trees Cut 1.9 1.8 Trees/Battle Don't drink and Drive
Atack Damage 967 871 HP Direct Damage per Battle
Tracking Damage 53 52 HP Tracking Damage per Battle
Spotting Damage 247 220 HP Spotting Damage per Battle
Assisted Damage 300 271 HP Assisted Damage per Battle
Combined Damage 1,267 1,142 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 0.8 Kills per Battle
Max Kills 4.8 4.7 Average Max Kills per Commander
Spotted 1.4 1.2 Spotted Tanks per Battle
Capture 0.5 0.8 points Capture Points per Battle
Shots 9.4 8.7 Shots per Battles
Hits 6.6 6.1 Hits per Battle
Hit Ratio 69.9 70.0 % % of Shots that Hits the Target
Piercings 4.7 4.1 Piercings per Battle
Piercing Ratio 70.8 67.4 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 49.4 47.1 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 207 212 HP Average Damage per Piercing
DPM 238 209 HP/min Direct Damage per Minute
Combined DPM 311 274 HP/min Combined Damage per Minute
Defense Survival Rate 25.0 23.8 % % of Battles that the Tank Survives
Kills/Deaths 1.2 1.1 Kills for each Death on the Tank
Damage Received 956 933 HP Damage Received per Battle
Damage Ratio 1.0 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.8 4.8 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.1 Explosion Hits Received per Battle
Piercings Received 4.2 4.2 Piercings Received per Battle
Blocked 12.8 12.8 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 490 3 5
Good 1200 740 4 8
Great 2000 1,190 6 12
Unicum 2450 1,470 8 15

Expected Values for Computing WN8

Measure Value
Damage 928
Win Rate % 52.9
Kills 0.9
Spotted 1.3
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
IMTLZ Skizz Fizz 1 86 2,016 550 2,565 1.72 6
-UPN- de Freckel 2 89 1,925 617 2,543 1.81 6
CRPT Petty360 3 90 1,951 514 2,465 1.54 7
D-12 OmenEnraged 4 121 1,814 565 2,379 1.71 8
-L7- us AnonymousHobo69 5 73 1,619 636 2,254 1.71 5
KMD Warthog II 6 99 1,664 473 2,137 1.69 6
WEAZL lt Menis M7 7 81 1,536 588 2,124 1.43 6
FORZA HDLW Kururu 8 70 1,635 465 2,100 1.73 6
NYAN- de Mizuiro Neko 9 71 1,678 397 2,075 1.37 5
C-ZA MagicCactus911 10 82 1,730 313 2,044 1.48 5
-L7- us BeanBetter 11 133 1,700 308 2,007 1.42 9
_RIP_ de SosseAcht95 12 84 1,472 495 1,967 1.57 7
AGBR- br Renan D5 13 130 1,582 371 1,954 1.54 7
-L7- us HUNTER4PROMETEO 14 84 1,589 324 1,913 1.73 7
CRPT noobster234 15 95 1,444 404 1,848 1.24 8
KMD The Nenjee Pope 16 98 1,551 287 1,838 1.40 6
-NC ru Wraith of Jay 17 70 1,494 337 1,831 1.43 6
WOTUK gb UKB JAZ 18 76 1,322 506 1,827 1.14 7
CZR un t1992joel 19 98 1,346 475 1,821 1.51 6
KAR RWBY Remnant 20 70 1,386 434 1,820 1.39 4
STRV anf1974 21 135 1,291 516 1,807 1.09 7
AUT Roadrunner877 22 86 1,345 461 1,806 1.23 5
FE-HA hu F4E Boti 23 105 1,459 343 1,802 1.59 7
GAFE mx LostPenguin96 24 81 1,318 482 1,800 1.14 5
GSG9R Prof Dr No0b 25 127 1,318 480 1,799 1.38 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,690
2 85 2,210
3 95 2,470