Beach Party

Statistics for the Beach Party, Premium Tier VIII, Medium, Mercenaries, calculated at 2/17/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,372 32,863 Number of battles on this data set
Time 4 103 days Time that the tank was played
Commanders 87 200 Number of players on this data set
Time per Player 01:10 12:20 hours Time that each commander played on this tank
Time per Battle 04:28 04:30 minutes Time of each battle
Win Rate 50.8 51.2 % Percentage of Victories
WN8 1,203 1,342 Average WN8
Mastery 3.0 3.2 Average Mastery of the Players: 4 is Ace
Trees Cut 1.4 1.5 Trees/Battle Don't drink and Drive
Atack Damage 1,011 1,085 HP Direct Damage per Battle
Tracking Damage 59 73 HP Tracking Damage per Battle
Spotting Damage 265 258 HP Spotting Damage per Battle
Assisted Damage 325 331 HP Assisted Damage per Battle
Combined Damage 1,335 1,416 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.7 0.7 Kills per Battle
Max Kills 4.5 4.7 Average Max Kills per Commander
Spotted 0.8 0.9 Spotted Tanks per Battle
Capture 0.8 0.9 points Capture Points per Battle
Shots 9.1 9.5 Shots per Battles
Hits 6.5 6.9 Hits per Battle
Hit Ratio 71.1 72.8 % % of Shots that Hits the Target
Piercings 4.5 4.8 Piercings per Battle
Piercing Ratio 68.5 69.2 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 48.7 50.4 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 227 227 HP Average Damage per Piercing
DPM 226 241 HP/min Direct Damage per Minute
Combined DPM 298 314 HP/min Combined Damage per Minute
Defense Survival Rate 26.5 27.2 % % of Battles that the Tank Survives
Kills/Deaths 0.9 1.0 Kills for each Death on the Tank
Damage Received 1,180 1,184 HP Damage Received per Battle
Damage Ratio 0.9 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.1 6.2 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.2 Explosion Hits Received per Battle
Piercings Received 3.8 3.9 Piercings Received per Battle
Blocked 37.5 37.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 600 3 6
Good 1200 910 5 9
Great 2000 1,460 7 14
Unicum 2450 1,790 8 17

Expected Values for Computing WN8

Measure Value
Damage 1,136
Win Rate % 51.7
Kills 0.8
Spotted 1.3
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
GOAT ForsakenWolf48 1 157 2,161 630 2,791 1.45 8
GUSLI MaMKuH BouH 2 144 1,990 660 2,649 1.23 6
FAUST de Jubeljahr 3 84 1,871 639 2,510 1.25 6
-UNL- xe I BASE CAP 4 100 1,923 534 2,457 1.31 5
FFAA CamiBadGirl 5 122 1,919 390 2,309 1.08 4
TW DaveBayliss 6 221 1,814 463 2,277 1.22 9
WHAT xI Murmur Ix 7 131 1,690 524 2,214 1.17 5
RAGER xProSniperWoTx 8 237 1,684 464 2,148 1.03 7
-EXP- twoa07 9 84 1,709 436 2,145 0.88 4
-OFF- CamDaddy222 10 100 1,726 404 2,130 1.20 6
SDB ar470049 11 107 1,819 277 2,095 1.37 5
SKB us BIG KEV1815 12 87 1,606 461 2,067 1.18 7
OM-X Der Eisenrabe 13 173 1,659 405 2,063 1.13 6
CLW oP x BlAcKdOwN 14 125 1,725 336 2,061 0.97 6
TUCHE GLASGOW 75 15 113 1,614 432 2,046 1.02 6
ACDC_ BlitzMelone 16 110 1,699 306 2,005 1.41 7
D-12 GoliathGamesTV 17 92 1,596 404 2,000 1.23 6
SRB tgoesallout 18 145 1,507 461 1,968 1.13 5
NOOBR br demolidor4567 19 90 1,533 415 1,949 0.96 6
GRD Rambo Ha TAHKE 20 160 1,469 421 1,890 0.93 5
TTORS jp yukimura1950 21 187 1,386 448 1,834 0.88 4
DMCLS True Don 88 22 152 1,289 516 1,805 0.72 3
509TH DormantRavenger 23 115 1,474 326 1,800 1.25 7
RUSH Hermit Druid 84 24 108 1,336 435 1,771 0.72 4
SELVA br MB o CassadorBR 25 85 1,362 402 1,765 1.08 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,528
2 85 1,998
3 95 2,233