M2 Light

M2 Light Tank

Statistics for the M2 Light, Tier II, Light, USA, calculated at 10/18/2021

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 308 530,552 Number of battles on this data set
Time 1 1,089 days Time that the tank was played
Commanders 46 6,103 Number of players on this data set
Time per Player 00:19 04:17 hours Time that each commander played on this tank
Time per Battle 02:56 02:57 minutes Time of each battle
Win Rate 57.5 55.6 % Percentage of Victories
WN8 2,539 1,032 Average WN8
Mastery 3.5 2.8 Average Mastery of the Players: 4 is Ace
Trees Cut 1.1 1.2 Trees/Battle Don't drink and Drive
Atack Damage 304 165 HP Direct Damage per Battle
Tracking Damage 4 4 HP Tracking Damage per Battle
Spotting Damage 54 46 HP Spotting Damage per Battle
Assisted Damage 59 49 HP Assisted Damage per Battle
Combined Damage 363 215 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.7 1.0 Kills per Battle
Max Kills 6.4 4.0 Average Max Kills per Commander
Spotted 3.0 1.9 Spotted Tanks per Battle
Capture 0.6 2.1 points Capture Points per Battle
Shots 70.3 45.9 Shots per Battles
Hits 35.7 19.3 Hits per Battle
Hit Ratio 50.8 42.1 % % of Shots that Hits the Target
Piercings 17.5 8.7 Piercings per Battle
Piercing Ratio 48.9 44.8 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 24.9 18.9 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 17 19 HP Average Damage per Piercing
DPM 103 56 HP/min Direct Damage per Minute
Combined DPM 123 73 HP/min Combined Damage per Minute
Defense Survival Rate 30.8 30.7 % % of Battles that the Tank Survives
Kills/Deaths 2.5 1.4 Kills for each Death on the Tank
Damage Received 128 123 HP Damage Received per Battle
Damage Ratio 2.4 1.3 The Direct Damage Dealt per Damage Received Ratio
Hits Received 14.7 11.1 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 4.7 3.9 Piercings Received per Battle
Blocked 68.4 64.9 % The % of hits that are Blocked by Armour
Dropped Capture 2.1 1.0 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 120 7 28
Good 1200 180 11 42
Great 2000 280 17 65
Unicum 2450 350 21 81

Expected Values for Computing WN8

Measure Value
Damage 220
Win Rate % 56.0
Kills 1.1
Spotted 3.1
Dropped Capture 1.3