Chi-To

Type 4 Chi-To

Statistics for the Chi-To, Tier VI, Medium, Japan, calculated at 12/2/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 118 442,777 Number of battles on this data set
Time 0 1,238 days Time that the tank was played
Commanders 21 4,886 Number of players on this data set
Time per Player 00:21 06:04 hours Time that each commander played on this tank
Time per Battle 03:50 04:01 minutes Time of each battle
Win Rate 51.7 48.3 % Percentage of Victories
WN8 1,517 1,174 Average WN8
Mastery 3.0 2.9 Average Mastery of the Players: 4 is Ace
Trees Cut 1.4 1.2 Trees/Battle Don't drink and Drive
Atack Damage 721 620 HP Direct Damage per Battle
Tracking Damage 29 35 HP Tracking Damage per Battle
Spotting Damage 180 146 HP Spotting Damage per Battle
Assisted Damage 209 180 HP Assisted Damage per Battle
Combined Damage 930 800 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 0.8 Kills per Battle
Max Kills 4.7 4.6 Average Max Kills per Commander
Spotted 1.2 0.9 Spotted Tanks per Battle
Capture 0.1 1.1 points Capture Points per Battle
Shots 12.6 11.2 Shots per Battles
Hits 7.8 7.4 Hits per Battle
Hit Ratio 61.6 66.1 % % of Shots that Hits the Target
Piercings 5.8 5.4 Piercings per Battle
Piercing Ratio 75.1 73.0 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 46.3 48.2 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 123 114 HP Average Damage per Piercing
DPM 188 154 HP/min Direct Damage per Minute
Combined DPM 242 199 HP/min Combined Damage per Minute
Defense Survival Rate 31.4 23.2 % % of Battles that the Tank Survives
Kills/Deaths 1.3 1.0 Kills for each Death on the Tank
Damage Received 696 692 HP Damage Received per Battle
Damage Ratio 1.0 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.9 4.9 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.2 Explosion Hits Received per Battle
Piercings Received 4.3 4.2 Piercings Received per Battle
Blocked 12.5 14.4 % The % of hits that are Blocked by Armour
Dropped Capture 1.0 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 380 4 7
Good 1200 580 5 11
Great 2000 930 8 17
Unicum 2450 1,150 10 21

Expected Values for Computing WN8

Measure Value
Damage 726
Win Rate % 52.5
Kills 0.9
Spotted 1.1
Dropped Capture 1.1

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
NFTG us BagOWonders 1 327 1,197 215 1,412 1.51 6
D-12 HAMBONE34 2 196 1,066 270 1,336 1.24 7
SAUND Yuki Onna Hime 3 102 1,101 200 1,301 1.34 7
BB17 PurpleSaligia 4 80 1,078 169 1,247 1.64 6
-HB- pl LordDraconius86 5 382 943 280 1,223 1.18 6
ARMSH Sargent102 6 105 1,018 193 1,211 1.37 5
M0J0 MOJORASIN 7 69 937 221 1,158 1.28 7
CRPT Camelman Fin 8 122 887 250 1,138 1.26 4
FEN1X DVSJROCK 9 85 919 207 1,126 1.36 6
CAMPS SupraCooL MK3 10 545 804 295 1,099 1.05 7
FROG Yakitasan 11 147 884 174 1,059 1.20 6
UMFF5 Viking Menace 12 110 859 173 1,032 1.07 5
M_S_C MustardMav 13 149 765 216 980 1.20 7
1BIBM br GEINILSONB 14 91 785 189 973 1.09 6
D-12 FoxMulder52 15 371 775 187 962 0.93 6
IHOT Ste01706 16 164 763 194 958 0.80 5
L3GN UrgedData9036 17 79 688 227 915 0.89 4
-GAS- xxBLACK BATTLxx 18 301 734 157 892 1.04 6
D-DPS RestingKamikaze 19 120 740 147 887 0.97 5
KFK PatPas MRC 20 210 675 186 861 0.82 5
RAGE SirChipydog 21 66 715 136 851 0.92 5
SNGM fr FRENSHkiller31 22 81 674 174 848 1.04 5
TIGRE loulou1008 23 174 658 174 833 0.87 6
TBGRS DoomedCrab9985 24 111 626 160 786 0.78 5
N_A_D ENRAGEDRHINO 25 118 613 164 777 0.81 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,105
2 85 1,445
3 95 1,615