Crusader

Statistics for the Crusader, Tier V, Medium, UK, calculated at 7/15/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

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Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 798 596,434 Number of battles on this data set
Time 2 1,405 days Time that the tank was played
Commanders 105 6,429 Number of players on this data set
Time per Player 00:25 05:14 hours Time that each commander played on this tank
Time per Battle 03:19 03:23 minutes Time of each battle
Win Rate 57.1 49.0 % Percentage of Victories
WN8 1,880 783 Average WN8
Mastery 3.2 2.8 Average Mastery of the Players: 4 is Ace
Trees Cut 1.6 1.0 Trees/Battle Don't drink and Drive
Atack Damage 526 299 HP Direct Damage per Battle
Tracking Damage 17 12 HP Tracking Damage per Battle
Spotting Damage 178 115 HP Spotting Damage per Battle
Assisted Damage 195 127 HP Assisted Damage per Battle
Combined Damage 720 426 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.0 0.6 Kills per Battle
Max Kills 4.8 4.0 Average Max Kills per Commander
Spotted 2.0 1.6 Spotted Tanks per Battle
Capture 0.9 1.3 points Capture Points per Battle
Shots 16.0 12.2 Shots per Battles
Hits 10.1 6.9 Hits per Battle
Hit Ratio 63.2 56.8 % % of Shots that Hits the Target
Piercings 7.4 3.5 Piercings per Battle
Piercing Ratio 73.1 51.4 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 46.2 29.2 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 71 84 HP Average Damage per Piercing
DPM 158 88 HP/min Direct Damage per Minute
Combined DPM 217 125 HP/min Combined Damage per Minute
Defense Survival Rate 26.3 18.4 % % of Battles that the Tank Survives
Kills/Deaths 1.4 0.8 Kills for each Death on the Tank
Damage Received 381 394 HP Damage Received per Battle
Damage Ratio 1.4 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 3.7 3.3 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 3.2 2.8 Piercings Received per Battle
Blocked 12.2 15.0 % The % of hits that are Blocked by Armour
Dropped Capture 1.1 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 240 4 8
Good 1200 370 6 12
Great 2000 590 9 18
Unicum 2450 730 11 23

Expected Values for Computing WN8

Measure Value
Damage 459
Win Rate % 55.2
Kills 0.9
Spotted 1.6
Dropped Capture 1.2

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
NOT pl adijos001 1 200 865 304 1,168 1.72 7
IMTLZ O ZMORA O 2 55 812 243 1,055 1.44 5
_RIP_ de PastSchon 3 102 788 246 1,033 1.22 6
D-VIK immonde crapule 4 1,075 676 331 1,007 1.29 8
ASPIQ AuraPlanete 5 529 682 305 987 1.49 9
UWS kingofdaanthill 6 243 741 175 917 1.50 8
D-U-I British Steel97 7 195 628 260 887 1.29 6
-DOD- valuablecash78 8 671 629 258 887 1.17 7
BDGR gb Geordie Scout 9 140 507 375 882 1.04 5
KOALA BlazingAtom 10 289 590 266 856 1.10 6
-8TH- On The Red Team 11 72 630 218 848 1.33 7
BULL2 us BasicYapper6 12 61 722 120 841 1.39 8
CRPT noobster234 13 218 671 167 838 1.43 6
OFF mikal romanov 14 1,503 604 230 834 1.26 8
GRIZY Hellcat511 15 144 542 286 829 1.07 6
PLEB_ bingowidow 16 815 529 299 828 1.16 7
OTL JD8121 17 88 591 211 802 1.15 7
BEARD xWhirly 18 153 527 248 775 1.22 6
BEMIS Chippingpaper21 19 54 667 102 769 1.41 6
BEMIS Durderpii 20 133 613 144 757 1.16 7
IVXX Larimus 21 482 505 242 747 1.06 5
-FFS- Nemesis SteveE 22 338 442 296 737 0.92 6
DEMX mx Diego Shepard 23 641 474 260 734 0.96 7
QC_FR qc Whitedevil2303 24 1,133 436 297 733 1.01 9
-MLW- de Chief Colt 44 25 59 539 192 731 1.00 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 683
2 85 893
3 95 998