Crusader

Statistics for the Crusader, Tier V, Medium, UK, calculated at 11/18/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 598 623,360 Number of battles on this data set
Time 1 1,468 days Time that the tank was played
Commanders 82 6,711 Number of players on this data set
Time per Player 00:24 05:14 hours Time that each commander played on this tank
Time per Battle 03:23 03:23 minutes Time of each battle
Win Rate 54.8 49.0 % Percentage of Victories
WN8 1,667 786 Average WN8
Mastery 3.3 2.8 Average Mastery of the Players: 4 is Ace
Trees Cut 1.7 1.0 Trees/Battle Don't drink and Drive
Atack Damage 511 300 HP Direct Damage per Battle
Tracking Damage 23 12 HP Tracking Damage per Battle
Spotting Damage 145 115 HP Spotting Damage per Battle
Assisted Damage 167 127 HP Assisted Damage per Battle
Combined Damage 678 427 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 0.6 Kills per Battle
Max Kills 5.1 4.0 Average Max Kills per Commander
Spotted 1.6 1.6 Spotted Tanks per Battle
Capture 0.7 1.3 points Capture Points per Battle
Shots 15.4 12.2 Shots per Battles
Hits 9.9 6.9 Hits per Battle
Hit Ratio 64.1 56.8 % % of Shots that Hits the Target
Piercings 7.1 3.6 Piercings per Battle
Piercing Ratio 71.9 51.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 46.1 29.3 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 72 84 HP Average Damage per Piercing
DPM 150 88 HP/min Direct Damage per Minute
Combined DPM 200 126 HP/min Combined Damage per Minute
Defense Survival Rate 23.6 18.4 % % of Battles that the Tank Survives
Kills/Deaths 1.2 0.8 Kills for each Death on the Tank
Damage Received 387 394 HP Damage Received per Battle
Damage Ratio 1.3 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 3.9 3.4 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 3.4 2.9 Piercings Received per Battle
Blocked 12.5 14.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.3 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 240 4 8
Good 1200 370 6 12
Great 2000 590 9 18
Unicum 2450 730 11 23

Expected Values for Computing WN8

Measure Value
Damage 459
Win Rate % 55.2
Kills 0.9
Spotted 1.6
Dropped Capture 1.2

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-RUS- ru Vladislav1987 1 57 946 388 1,334 1.60 6
-UNL- xe LoVal KINg3669 2 87 850 213 1,062 1.23 4
D-VIK immonde crapule 3 1,135 682 325 1,007 1.30 8
ASPIQ AuraPlanete 4 532 684 305 989 1.49 9
HSL it Galardito96 5 166 614 340 953 1.31 7
WTAF exhaustedman 6 95 677 249 925 1.49 6
UWS kingofdaanthill 7 249 740 184 924 1.50 8
FEN1X HaloPro058 8 118 670 237 907 1.31 6
PHNX- de DichteTinte 9 132 764 135 899 1.54 10
D-U-I British Steel97 10 210 639 259 898 1.30 6
WOWW cookiebot3000 11 217 713 184 898 1.60 8
-DOD- valuablecash78 12 675 626 256 882 1.17 7
BDGR gb Geordie Scout 13 143 505 371 876 1.03 5
-PKS- pl MaRiUsZz nV 14 209 622 235 857 1.03 6
KOALA BlazingAtom 15 298 595 260 856 1.10 6
CROMZ ReputedLotus38 16 723 559 282 841 1.15 7
CRPT noobster234 17 222 673 168 841 1.42 6
CLGUY LargoGinganinja 18 114 583 255 838 1.06 6
OFF mikal romanov 19 1,593 608 231 838 1.26 8
UTA ru AftTube 20 123 637 188 825 1.24 6
GRIZY Hellcat511 21 145 540 285 824 1.06 6
OTL JD8121 22 89 590 208 798 1.16 7
IVXX Larimus 23 488 506 242 748 1.05 5
NJUR SAS 0369 24 337 564 178 742 1.33 7
D-R-O de Mc SchnatzSpreu 25 65 579 158 737 1.09 4

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 455
2 85 595
3 95 665