Churchill I

Statistics for the Churchill I, Tier V, Heavy, UK, calculated at 12/2/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,991 2,364,020 Number of battles on this data set
Time 5 7,040 days Time that the tank was played
Commanders 311 20,866 Number of players on this data set
Time per Player 00:24 08:05 hours Time that each commander played on this tank
Time per Battle 03:51 04:17 minutes Time of each battle
Win Rate 54.2 49.7 % Percentage of Victories
WN8 1,311 952 Average WN8
Mastery 3.2 2.8 Average Mastery of the Players: 4 is Ace
Trees Cut 1.1 0.8 Trees/Battle Don't drink and Drive
Atack Damage 590 463 HP Direct Damage per Battle
Tracking Damage 29 22 HP Tracking Damage per Battle
Spotting Damage 88 81 HP Spotting Damage per Battle
Assisted Damage 118 103 HP Assisted Damage per Battle
Combined Damage 708 566 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.0 0.9 Kills per Battle
Max Kills 5.5 4.9 Average Max Kills per Commander
Spotted 0.6 0.6 Spotted Tanks per Battle
Capture 0.9 1.6 points Capture Points per Battle
Shots 10.5 12.2 Shots per Battles
Hits 6.9 7.4 Hits per Battle
Hit Ratio 65.5 61.0 % % of Shots that Hits the Target
Piercings 5.1 3.7 Piercings per Battle
Piercing Ratio 73.6 49.3 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 48.2 30.1 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 117 126 HP Average Damage per Piercing
DPM 153 108 HP/min Direct Damage per Minute
Combined DPM 184 132 HP/min Combined Damage per Minute
Defense Survival Rate 32.5 30.6 % % of Battles that the Tank Survives
Kills/Deaths 1.5 1.2 Kills for each Death on the Tank
Damage Received 557 554 HP Damage Received per Battle
Damage Ratio 1.1 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 7.6 6.1 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.2 Explosion Hits Received per Battle
Piercings Received 4.4 3.9 Piercings Received per Battle
Blocked 41.6 36.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.9 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 330 3 6
Good 1200 500 5 9
Great 2000 800 7 15
Unicum 2450 990 9 18

Expected Values for Computing WN8

Measure Value
Damage 625
Win Rate % 55.7
Kills 1.1
Spotted 0.9
Dropped Capture 1.3

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
AGBR br xX RHYAN BR Xx 1 148 948 126 1,074 1.51 8
VTS mx BacterialSine40 2 51 882 170 1,052 1.49 5
FEN1X HITMANPC 3 1,444 831 206 1,037 1.57 9
-CHF- us HMS Conqueror 4 59 795 215 1,010 1.24 7
IRN us HighSpyker 5 524 843 163 1,006 1.52 6
HDC-R xn xdeathenginex 6 256 865 138 1,002 1.35 8
M_S_C Isaac79 7 196 804 177 980 1.44 8
BRTT- br RobJow 8 490 839 122 960 1.45 7
HME HME Calamity 9 374 863 90 953 1.72 10
PIMNT Tommgun 10 124 758 188 946 1.47 7
KFK PatPas MRC 11 106 789 149 938 1.18 5
-OFF- BYTORtheSn0wd0g 12 302 781 156 937 1.46 7
DGP FHartmann100 13 72 764 173 937 1.13 6
1-TC AUTO 1TC 14 472 803 127 930 1.43 8
UMFF5 Agent Church RB 15 387 811 115 925 1.57 7
-GRS- Moonshredder 2 16 722 760 153 914 1.38 7
LYCAN DARLO DESTROYER 17 263 789 122 911 1.37 7
SPSR ChimeraOolympus 18 465 774 134 908 1.27 7
C-X-L us Chilli RiverRat 19 74 779 129 908 1.55 7
NJUR SAS 0369 20 117 790 117 907 1.45 6
UKMOB CodeNameNoobVI 21 120 720 186 906 1.33 7
-KING SKSlith 22 60 655 244 899 1.10 4
-MLW- de Chief Colt 44 23 86 706 193 899 1.17 7
M0J0 MOJORASIN 24 231 778 120 899 1.19 6
_COG_ Grand I11usion 25 606 708 188 896 1.18 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 780
2 85 1,020
3 95 1,140