Kaiju

Kaiju O-I

Statistics for the Kaiju, Premium Tier VI, Heavy, Japan, calculated at 6/1/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,538 380,834 Number of battles on this data set
Time 4 1,194 days Time that the tank was played
Commanders 328 2,068 Number of players on this data set
Time per Player 00:19 13:51 hours Time that each commander played on this tank
Time per Battle 04:10 04:30 minutes Time of each battle
Win Rate 54.8 53.9 % Percentage of Victories
WN8 1,546 1,610 Average WN8
Mastery 3.2 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.4 1.8 Trees/Battle Don't drink and Drive
Atack Damage 866 876 HP Direct Damage per Battle
Tracking Damage 34 36 HP Tracking Damage per Battle
Spotting Damage 145 156 HP Spotting Damage per Battle
Assisted Damage 180 192 HP Assisted Damage per Battle
Combined Damage 1,046 1,067 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.0 1.0 Kills per Battle
Max Kills 5.8 5.8 Average Max Kills per Commander
Spotted 0.6 0.7 Spotted Tanks per Battle
Capture 0.7 1.2 points Capture Points per Battle
Shots 6.1 6.3 Shots per Battles
Hits 4.4 4.5 Hits per Battle
Hit Ratio 71.0 70.8 % % of Shots that Hits the Target
Piercings 3.3 3.3 Piercings per Battle
Piercing Ratio 75.6 74.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 53.6 52.8 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 263 261 HP Average Damage per Piercing
DPM 207 194 HP/min Direct Damage per Minute
Combined DPM 250 237 HP/min Combined Damage per Minute
Defense Survival Rate 34.0 33.8 % % of Battles that the Tank Survives
Kills/Deaths 1.5 1.6 Kills for each Death on the Tank
Damage Received 749 750 HP Damage Received per Battle
Damage Ratio 1.2 1.2 The Direct Damage Dealt per Damage Received Ratio
Hits Received 8.2 9.2 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.3 Explosion Hits Received per Battle
Piercings Received 3.8 4.0 Piercings Received per Battle
Blocked 54.1 56.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.8 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 440 2 4
Good 1200 670 3 5
Great 2000 1,080 5 8
Unicum 2450 1,320 6 10

Expected Values for Computing WN8

Measure Value
Damage 838
Win Rate % 54.4
Kills 1.0
Spotted 0.8
Dropped Capture 0.6

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-KING Emperor Yokmok 1 129 1,380 273 1,653 1.76 8
CMNDR SUPA DEATH 2 75 1,479 166 1,645 1.75 9
APCR NicoDante 3 79 1,299 341 1,640 1.85 9
FROG M STARJUN 4 106 1,402 238 1,640 1.69 6
WEAZL lt FeudalNo7 5 122 1,362 265 1,627 1.51 9
FR-TK zZz Legolas zZz 6 113 1,320 297 1,617 1.62 8
PLHUS pl jerry88pl 7 152 1,342 257 1,599 1.80 7
IRAE- AssessedColt931 8 149 1,353 233 1,586 1.56 8
NFTG us Way2ez4u2 9 105 1,316 248 1,564 1.70 8
FISH TurkeySuprise 10 185 1,400 159 1,559 1.47 5
WO1F Bass Quake Cadi 11 68 1,354 197 1,551 1.78 7
CRPT Jappe81 FIN 12 98 1,288 261 1,549 1.59 7
GSG9R Prof Dr No0b 13 227 1,248 298 1,545 1.34 6
JOCO Nocski 14 135 1,332 209 1,541 1.70 9
NWO de Bit Boy 10 15 179 1,173 353 1,526 1.46 6
ASYLM us Crazyfatguy87 16 261 1,233 270 1,504 1.46 7
WOTQC qc Qc Detonate 17 147 1,240 264 1,503 1.47 6
BRTT- br RobJow 18 896 1,283 216 1,499 1.49 8
CZR un Raulreeper 19 224 1,264 227 1,490 1.50 6
501PZ conceptpower 20 92 1,249 233 1,482 1.73 6
BNKR BULLPUPBAKERST1 21 120 1,189 288 1,476 1.46 7
FARS_ ru drucha83 22 73 1,192 280 1,473 1.48 5
ZAG-E IlTUROKIl 23 126 1,285 187 1,472 1.52 5
PDH pl Don Donek 24 118 1,212 259 1,470 1.48 7
UNCRN fr GlokK74 25 85 1,264 206 1,470 1.32 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,073
2 85 1,403
3 95 1,568