The Sum of Direct, Tracking and Spotting Damage per Battle
Kills
0.9
0.8
Kills per Battle
Max Kills
5.5
5.2
Average Max Kills per Commander
Spotted
0.6
0.7
Spotted Tanks per Battle
Capture
0.8
0.8
points
Capture Points per Battle
Shots
7.1
6.6
Shots per Battles
Hits
5.5
5.0
Hits per Battle
Hit Ratio
77.9
75.8
%
% of Shots that Hits the Target
Piercings
4.1
3.7
Piercings per Battle
Piercing Ratio
73.8
74.4
%
% of the Hits that Pierces the Target
Piercings/Shots Ratio
57.5
56.4
%
% of the Shots that Pierces the Target
Explosion Hits
0.0
0.0
Explosion Hits per Battle
Damage per Piercing
357
359
HP
Average Damage per Piercing
DPM
315
281
HP/min
Direct Damage per Minute
Combined DPM
377
344
HP/min
Combined Damage per Minute
Defense
Survival Rate
31.4
31.1
%
% of Battles that the Tank Survives
Kills/Deaths
1.3
1.2
Kills for each Death on the Tank
Damage Received
1,205
1,237
HP
Damage Received per Battle
Damage Ratio
1.2
1.1
The Direct Damage Dealt per Damage Received Ratio
Hits Received
6.5
6.5
Direct Hits Received per Battle
Explosion Hits Received
0.3
0.3
Explosion Hits Received per Battle
Piercings Received
3.8
3.9
Piercings Received per Battle
Blocked
41.2
39.7
%
The % of hits that are Blocked by Armour
Dropped Capture
0.5
0.6
points
Dropped Capture Points per Battle
Target Damage
This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left.
Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values.
The number of piercings and shots to achieve such damage are estimated using the recent data.