SU-100

Statistics for the SU-100, Tier VI, TD, USSR, calculated at 12/2/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,646 1,781,491 Number of battles on this data set
Time 5 5,475 days Time that the tank was played
Commanders 231 13,936 Number of players on this data set
Time per Player 00:30 09:25 hours Time that each commander played on this tank
Time per Battle 04:13 04:25 minutes Time of each battle
Win Rate 53.0 52.6 % Percentage of Victories
WN8 1,457 1,422 Average WN8
Mastery 3.1 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.4 1.2 Trees/Battle Don't drink and Drive
Atack Damage 799 753 HP Direct Damage per Battle
Tracking Damage 32 38 HP Tracking Damage per Battle
Spotting Damage 108 113 HP Spotting Damage per Battle
Assisted Damage 141 152 HP Assisted Damage per Battle
Combined Damage 940 905 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.0 1.0 Kills per Battle
Max Kills 5.4 5.4 Average Max Kills per Commander
Spotted 0.5 0.7 Spotted Tanks per Battle
Capture 0.7 1.0 points Capture Points per Battle
Shots 5.5 6.3 Shots per Battles
Hits 3.5 4.1 Hits per Battle
Hit Ratio 63.2 65.0 % % of Shots that Hits the Target
Piercings 2.6 3.0 Piercings per Battle
Piercing Ratio 75.5 72.5 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 47.7 47.1 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 306 252 HP Average Damage per Piercing
DPM 189 170 HP/min Direct Damage per Minute
Combined DPM 222 205 HP/min Combined Damage per Minute
Defense Survival Rate 31.3 29.6 % % of Battles that the Tank Survives
Kills/Deaths 1.4 1.4 Kills for each Death on the Tank
Damage Received 458 467 HP Damage Received per Battle
Damage Ratio 1.7 1.6 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.0 4.2 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.2 Explosion Hits Received per Battle
Piercings Received 2.8 2.9 Piercings Received per Battle
Blocked 30.4 31.4 % The % of hits that are Blocked by Armour
Dropped Capture 0.8 0.8 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 420 2 3
Good 1200 630 3 5
Great 2000 1,010 4 7
Unicum 2450 1,240 5 9

Expected Values for Computing WN8

Measure Value
Damage 788
Win Rate % 53.3
Kills 1.1
Spotted 0.7
Dropped Capture 1.0

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-GBR- Shabnamovich 1 109 1,378 349 1,727 1.98 6
FORZA HDLW Kururu 2 115 1,423 252 1,675 1.95 8
NFTG us iyk82 3 369 1,341 223 1,564 1.89 9
47R Gallant Prime 4 179 1,258 287 1,545 1.80 10
LIGHT Almighty Tubsta 5 178 1,333 204 1,537 1.96 8
DLT_1 de PzK Zocker Miki 6 997 1,334 189 1,523 1.81 8
CLGUY xX TMFFr3ak Xx 7 318 1,334 186 1,520 1.76 8
PRDS Uveb33nr3p0rt3d 8 452 1,280 218 1,498 1.50 9
ASYLM us Asher RaVeN 9 464 1,283 164 1,447 1.70 7
DDAY grudgebringer03 10 249 1,232 194 1,426 1.67 8
C7CAV oOo NATO oOo 11 1,546 1,206 200 1,405 1.86 9
47R RELIC x 12 2,470 1,185 194 1,380 1.63 8
UTA ru KuTAEC B TAHKE 13 177 1,125 231 1,356 1.52 6
THS jsa2685 14 1,523 1,154 193 1,347 1.58 9
I66I de Tschorden 15 155 1,141 193 1,334 1.45 6
DRK44 Anduin2002 16 93 1,135 191 1,325 1.40 7
_RNG WaR Ic3man 17 833 1,121 197 1,318 1.39 9
MBTC Garnipero 18 1,225 1,106 202 1,309 1.45 8
ISR FOODY31 19 91 976 324 1,300 1.09 4
STEN WingDagger 69 20 1,500 1,030 266 1,296 1.29 10
28-TL BroadFawn689243 21 149 1,137 143 1,281 1.59 7
M_S_C Thyderion 22 170 1,004 274 1,278 1.51 7
DREGS Hazedeyez 23 318 1,115 156 1,270 1.41 6
PZGNK Henchman Hen 24 319 990 274 1,264 1.54 8
AIM BOOMBOOM JR 11 25 598 1,064 178 1,242 1.44 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,040
2 85 1,360
3 95 1,520