IS-2

Statistics for the IS-2, Tier VII, Heavy, China, calculated at 6/22/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 851 973,698 Number of battles on this data set
Time 2 3,154 days Time that the tank was played
Commanders 134 7,383 Number of players on this data set
Time per Player 00:26 10:15 hours Time that each commander played on this tank
Time per Battle 04:10 04:39 minutes Time of each battle
Win Rate 48.8 51.9 % Percentage of Victories
WN8 1,058 1,433 Average WN8
Mastery 3.0 3.1 Average Mastery of the Players: 4 is Ace
Trees Cut 1.0 1.5 Trees/Battle Don't drink and Drive
Atack Damage 871 1,045 HP Direct Damage per Battle
Tracking Damage 44 56 HP Tracking Damage per Battle
Spotting Damage 167 205 HP Spotting Damage per Battle
Assisted Damage 211 261 HP Assisted Damage per Battle
Combined Damage 1,082 1,306 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.8 1.0 Kills per Battle
Max Kills 5.2 5.4 Average Max Kills per Commander
Spotted 0.7 0.9 Spotted Tanks per Battle
Capture 1.4 1.3 points Capture Points per Battle
Shots 6.1 6.7 Shots per Battles
Hits 4.1 4.8 Hits per Battle
Hit Ratio 66.3 71.3 % % of Shots that Hits the Target
Piercings 2.8 3.4 Piercings per Battle
Piercing Ratio 68.5 72.5 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 45.4 51.7 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 313 303 HP Average Damage per Piercing
DPM 209 224 HP/min Direct Damage per Minute
Combined DPM 259 280 HP/min Combined Damage per Minute
Defense Survival Rate 24.3 31.0 % % of Battles that the Tank Survives
Kills/Deaths 1.1 1.4 Kills for each Death on the Tank
Damage Received 1,091 1,042 HP Damage Received per Battle
Damage Ratio 0.8 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.6 7.0 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 4.3 4.6 Piercings Received per Battle
Blocked 34.0 33.7 % The % of hits that are Blocked by Armour
Dropped Capture 0.4 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 570 2 5
Good 1200 860 3 7
Great 2000 1,380 5 10
Unicum 2450 1,690 6 12

Expected Values for Computing WN8

Measure Value
Damage 1,072
Win Rate % 54.3
Kills 1.0
Spotted 1.1
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
RISPH killer77733 1 230 2,068 338 2,405 1.73 9
CRPT Petty360 2 144 1,700 357 2,057 1.49 9
PITU2 mx Alberttolopez17 3 778 1,703 280 1,983 1.60 10
-FK- br mlgdib 4 377 1,631 283 1,914 1.41 10
AC-DC luemmel11 5 189 1,590 305 1,895 1.41 5
WTA Call me K52 6 251 1,553 338 1,891 1.71 8
-F0X- mx SignaI Drago 7 75 1,574 255 1,828 1.65 6
C2GUY Fatgang22 8 104 1,460 301 1,761 1.15 6
UKTP Evil Rambo 2 9 212 1,521 232 1,753 1.67 9
KIRIE natdu45 10 91 1,327 417 1,744 1.34 5
STEN oX SILVER Xo 11 103 1,491 247 1,738 1.56 8
UKMOB Darklife56 12 102 1,432 306 1,738 1.01 8
LSPTL BeanBetter 13 204 1,435 299 1,733 1.41 8
CRPT Jappe81 FIN 14 124 1,417 311 1,728 1.31 8
FAB CleanPup8684070 15 253 1,417 285 1,702 1.32 6
SLADE WAR DADDY 08 16 271 1,441 255 1,696 1.18 7
ISR Prof FOODY 17 110 1,298 396 1,694 1.28 5
CBK DIABLO1428 18 126 1,434 258 1,692 1.11 7
UR mx SmallerCoyote40 19 322 1,372 302 1,674 1.30 8
MBTC Garnipero 20 868 1,339 326 1,665 1.28 9
-FRR- TinEyesGhost 21 370 1,273 373 1,646 1.25 5
8FAM Helno4707 22 78 1,380 263 1,643 1.10 7
WOTMX mx Sombraspartan 23 90 1,393 245 1,638 1.30 7
CWHT Mc Mikey Flash 24 550 1,319 314 1,633 1.17 7
IFST DeathSaw11 25 104 1,313 297 1,610 1.26 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,398
2 85 1,828
3 95 2,043