IS-2

Statistics for the IS-2, Tier VII, Heavy, China, calculated at 1/14/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 2,589 783,407 Number of battles on this data set
Time 8 2,549 days Time that the tank was played
Commanders 275 5,923 Number of players on this data set
Time per Player 00:40 10:19 hours Time that each commander played on this tank
Time per Battle 04:20 04:41 minutes Time of each battle
Win Rate 48.9 52.2 % Percentage of Victories
WN8 1,145 1,463 Average WN8
Mastery 2.9 3.1 Average Mastery of the Players: 4 is Ace
Trees Cut 1.3 1.5 Trees/Battle Don't drink and Drive
Atack Damage 916 1,060 HP Direct Damage per Battle
Tracking Damage 51 57 HP Tracking Damage per Battle
Spotting Damage 168 209 HP Spotting Damage per Battle
Assisted Damage 220 265 HP Assisted Damage per Battle
Combined Damage 1,136 1,325 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 1.0 Kills per Battle
Max Kills 5.2 5.4 Average Max Kills per Commander
Spotted 0.7 0.9 Spotted Tanks per Battle
Capture 1.1 1.3 points Capture Points per Battle
Shots 6.1 6.7 Shots per Battles
Hits 4.2 4.8 Hits per Battle
Hit Ratio 68.7 71.5 % % of Shots that Hits the Target
Piercings 2.8 3.5 Piercings per Battle
Piercing Ratio 66.1 72.9 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 45.4 52.1 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 333 302 HP Average Damage per Piercing
DPM 211 226 HP/min Direct Damage per Minute
Combined DPM 261 283 HP/min Combined Damage per Minute
Defense Survival Rate 26.2 31.4 % % of Battles that the Tank Survives
Kills/Deaths 1.2 1.4 Kills for each Death on the Tank
Damage Received 1,080 1,040 HP Damage Received per Battle
Damage Ratio 0.8 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.8 7.0 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 4.5 4.6 Piercings Received per Battle
Blocked 33.8 33.7 % The % of hits that are Blocked by Armour
Dropped Capture 0.7 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 570 2 4
Good 1200 860 3 6
Great 2000 1,380 5 10
Unicum 2450 1,700 6 12

Expected Values for Computing WN8

Measure Value
Damage 1,078
Win Rate % 54.4
Kills 1.0
Spotted 1.1
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
NYAN- de Mizuiro Neko 1 142 2,035 339 2,374 1.96 11
FORZA mikukero kou 2 77 1,911 341 2,252 1.73 8
LTA mx l Mr Emil l 3 110 1,980 259 2,239 1.72 6
-GBR- XS Noctis 4 103 1,904 326 2,230 1.64 7
BSNJ pl mokry nr1 5 310 1,789 333 2,122 1.70 8
-RC- Peroxide6 6 104 1,713 373 2,086 1.58 6
BRTT- br conde dracula19 7 73 1,777 287 2,064 1.40 5
IMT82 B4LD4R I82I 8 104 1,831 232 2,062 1.53 7
-UNL- xe TallDesert34426 9 123 1,723 303 2,027 1.76 8
-FFS- MoRPH 217 10 255 1,677 315 1,992 1.60 9
TACO us Le Major Eric 11 115 1,642 348 1,989 1.37 7
EASY DutchDragon 99 12 130 1,679 306 1,985 1.43 8
ODT GB JACK SPRAT 91 13 2,230 1,686 295 1,981 1.68 9
47R Pontiac Pat 14 74 1,604 363 1,967 1.76 6
KMD Ivory Hearts 15 230 1,586 341 1,926 1.27 6
_XXX_ ru IvanBarzak 16 91 1,657 262 1,919 1.29 6
BOSS FelineGoose5523 17 99 1,577 325 1,901 1.34 5
-WD- EL3VAIONxZ3RO 18 72 1,667 230 1,897 1.56 8
AC-DC luemmel11 19 188 1,588 307 1,895 1.40 5
-ALB- PredatorDanger 20 99 1,722 173 1,895 1.65 7
PLA CadentBeast8652 21 90 1,482 364 1,846 1.29 6
S_T_A CreeperHunterSJ 22 488 1,542 300 1,841 1.49 9
TWAF HiJames1217 23 144 1,536 302 1,838 1.47 9
SURUS un RT Wolf King 24 162 1,496 335 1,830 1.33 9
RDDT TigeyRai 25 86 1,546 254 1,800 1.21 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,463
2 85 1,913
3 95 2,138