IS-2

Statistics for the IS-2, Tier VII, Heavy, China, calculated at 9/21/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,430 1,447,746 Number of battles on this data set
Time 4 4,675 days Time that the tank was played
Commanders 148 11,288 Number of players on this data set
Time per Player 00:43 09:56 hours Time that each commander played on this tank
Time per Battle 04:28 04:38 minutes Time of each battle
Win Rate 51.2 51.8 % Percentage of Victories
WN8 1,293 1,397 Average WN8
Mastery 2.9 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.3 1.5 Trees/Battle Don't drink and Drive
Atack Damage 992 1,030 HP Direct Damage per Battle
Tracking Damage 56 55 HP Tracking Damage per Battle
Spotting Damage 174 200 HP Spotting Damage per Battle
Assisted Damage 230 256 HP Assisted Damage per Battle
Combined Damage 1,222 1,285 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 1.0 Kills per Battle
Max Kills 4.9 5.3 Average Max Kills per Commander
Spotted 0.7 0.8 Spotted Tanks per Battle
Capture 1.1 1.3 points Capture Points per Battle
Shots 6.4 6.6 Shots per Battles
Hits 4.4 4.7 Hits per Battle
Hit Ratio 69.2 70.9 % % of Shots that Hits the Target
Piercings 3.0 3.3 Piercings per Battle
Piercing Ratio 69.1 71.2 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 47.8 50.5 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 326 308 HP Average Damage per Piercing
DPM 221 221 HP/min Direct Damage per Minute
Combined DPM 273 276 HP/min Combined Damage per Minute
Defense Survival Rate 30.9 30.8 % % of Battles that the Tank Survives
Kills/Deaths 1.4 1.4 Kills for each Death on the Tank
Damage Received 1,049 1,041 HP Damage Received per Battle
Damage Ratio 0.9 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.5 6.9 Direct Hits Received per Battle
Explosion Hits Received 0.4 0.3 Explosion Hits Received per Battle
Piercings Received 4.2 4.5 Piercings Received per Battle
Blocked 35.6 34.6 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 560 2 4
Good 1200 850 3 6
Great 2000 1,370 5 9
Unicum 2450 1,690 6 11

Expected Values for Computing WN8

Measure Value
Damage 1,069
Win Rate % 54.3
Kills 1.0
Spotted 1.1
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
CHAI- sc PlayStation LuNaTic_-Lore 1 98 1,935 371 2,306 1.91 7
-AYS- PlayStation HENERU_dad 2 134 1,927 291 2,218 1.49 5
-REX- PlayStation swimwithwhales 3 134 1,895 310 2,206 1.86 9
FO3CZ XBOX HajekM 4 261 1,719 371 2,090 1.44 8
-ST- XBOX FreshBattle 5 417 1,747 285 2,032 1.64 8
UNUM XBOX UNUM Frostbite 6 73 1,688 336 2,024 1.60 5
OGTS mx XBOX RapidFawn247049 7 198 1,540 436 1,976 1.35 5
LEYND XBOX TSMaze324 8 87 1,651 289 1,940 1.17 7
AC114 PlayStation wispytino 9 76 1,574 319 1,892 1.75 8
-THT- XBOX Carbon73 10 129 1,634 257 1,891 1.54 7
WTA XBOX Call me K52 11 252 1,551 337 1,888 1.71 8
NJUR XBOX ossan50 12 92 1,589 299 1,888 1.67 6
REALM XBOX VenomRealm 13 165 1,540 328 1,868 1.30 5
M4C PlayStation Vincent_Vega_58 14 113 1,523 317 1,841 1.09 5
SURUS un XBOX Daniel2217 15 212 1,371 398 1,769 1.29 8
JOCO XBOX Nocski 16 130 1,540 218 1,758 1.44 7
N0CAP pl PlayStation Gr3aT_NoName 17 109 1,321 424 1,745 1.11 5
STEN XBOX oX SILVER Xo 18 104 1,492 248 1,740 1.57 8
UKMOB XBOX Darklife56 19 103 1,420 304 1,724 1.01 8
FAB XBOX CleanPup8684070 20 264 1,430 288 1,718 1.36 6
AIM XBOX WAR DADDY 08 21 280 1,441 260 1,701 1.18 7
1PLT XBOX Fenring 47 22 93 1,285 398 1,682 1.18 7
-SYG- gb PlayStation Decembrie2016 23 93 1,443 238 1,681 1.02 6
ISR-X XBOX Prof FOODY 24 120 1,302 374 1,675 1.27 5
SDB XBOX iTz AR XD 25 105 1,372 303 1,674 1.66 8
UR mx XBOX SmallerCoyote40 26 324 1,366 302 1,668 1.29 8
MBTC XBOX Garnipero 27 870 1,339 326 1,666 1.28 9
PUMA it PlayStation xGae_viper_16 28 122 1,413 221 1,634 1.23 10
WANG1 us PlayStation JollyJandels 29 103 1,368 264 1,632 1.34 6
HOTGS XBOX sixty2echo 30 394 1,313 316 1,629 1.19 5
MERCX PlayStation froggydrakmat3 31 92 1,327 297 1,623 1.10 5
R0N1N PlayStation ushio789-andyton 32 115 1,400 222 1,623 1.31 7
T7CAV XBOX KharneZhordeZ 33 81 1,337 281 1,618 1.35 5
PITON PlayStation Almarhoonq8 34 383 1,344 273 1,617 1.45 7
D-F-S PlayStation rokerson100 35 82 1,319 284 1,603 1.27 6
7DTRP XBOX idleSHEYDZ 36 74 1,354 242 1,597 1.38 5
AMEX mx XBOX LEYVA ES LA LEY 37 449 1,313 284 1,596 1.29 9
AMS XBOX AMS Mexikings90 38 227 1,279 302 1,581 1.20 6
MOTB XBOX sparkys 39 91 1,328 250 1,578 1.03 6
-SPQR fr XBOX L etranger07 40 333 1,301 266 1,567 1.35 7
HP-BR br PlayStation fabioh2011 41 79 1,328 233 1,562 1.23 5
TIA es PlayStation parrado1998 42 119 1,331 222 1,553 1.27 6
BR4VO PlayStation Erick_2003AF 43 87 1,292 260 1,551 0.98 6
PKDC PlayStation Volturi-Darkclan 44 131 1,165 382 1,547 1.28 6
RESIS PlayStation SCP-215 45 87 1,250 292 1,542 1.32 5
CRPT XBOX x0TheMechanic0x 46 84 1,251 289 1,540 1.11 5
_EDP_ PlayStation Martin18996 47 71 1,201 339 1,539 1.24 5
AIM XBOX BOOM BOOM 8 48 832 1,257 271 1,529 1.20 7
E75 PlayStation ICE_Penguin_beat 49 94 1,303 225 1,528 1.02 5
MCGR PlayStation espomarem 50 83 1,286 242 1,528 1.28 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 0
2 85 0
3 95 0