Type 5 Heavy

Statistics for the Type 5 Heavy, Tier X, Heavy, Japan, calculated at 1/13/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 4,733 342,077 Number of battles on this data set
Time 17 1,317 days Time that the tank was played
Commanders 467 1,375 Number of players on this data set
Time per Player 00:53 22:58 hours Time that each commander played on this tank
Time per Battle 05:15 05:32 minutes Time of each battle
Win Rate 53.5 52.4 % Percentage of Victories
WN8 1,327 1,365 Average WN8
Mastery 3.4 3.3 Average Mastery of the Players: 4 is Ace
Trees Cut 1.8 1.8 Trees/Battle Don't drink and Drive
Atack Damage 1,873 1,889 HP Direct Damage per Battle
Tracking Damage 161 131 HP Tracking Damage per Battle
Spotting Damage 370 390 HP Spotting Damage per Battle
Assisted Damage 532 520 HP Assisted Damage per Battle
Combined Damage 2,405 2,409 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.8 0.9 Kills per Battle
Max Kills 4.9 4.9 Average Max Kills per Commander
Spotted 0.6 0.7 Spotted Tanks per Battle
Capture 0.6 0.8 points Capture Points per Battle
Shots 6.8 6.6 Shots per Battles
Hits 4.9 5.0 Hits per Battle
Hit Ratio 73.1 75.7 % % of Shots that Hits the Target
Piercings 4.3 4.1 Piercings per Battle
Piercing Ratio 86.7 81.5 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 63.4 61.7 % % of the Shots that Pierces the Target
Explosion Hits 0.8 0.4 Explosion Hits per Battle
Damage per Piercing 437 465 HP Average Damage per Piercing
DPM 356 341 HP/min Direct Damage per Minute
Combined DPM 457 435 HP/min Combined Damage per Minute
Defense Survival Rate 37.4 37.6 % % of Battles that the Tank Survives
Kills/Deaths 1.3 1.4 Kills for each Death on the Tank
Damage Received 2,194 2,198 HP Damage Received per Battle
Damage Ratio 0.9 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 10.5 10.7 Direct Hits Received per Battle
Explosion Hits Received 0.4 0.4 Explosion Hits Received per Battle
Piercings Received 4.8 4.8 Piercings Received per Battle
Blocked 54.5 55.5 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 1,110 3 5
Good 1200 1,670 4 7
Great 2000 2,690 7 10
Unicum 2450 3,310 8 12

Expected Values for Computing WN8

Measure Value
Damage 2,095
Win Rate % 51.2
Kills 0.9
Spotted 0.8
Dropped Capture 0.4

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
IMTLZ Ptracki 1 137 3,484 567 4,051 1.24 7
-LS- mx Yuvng 2 131 3,294 718 4,013 1.18 6
IMTLZ xX2Fame4AimXx 3 139 2,902 901 3,803 1.22 4
CSTD cs CZ Majkl CZ 4 150 3,048 700 3,748 1.41 5
CRPT lRussianRNGl 5 766 2,878 869 3,747 1.33 7
-LS- mx HUNTER4PROMETEO 6 296 2,839 828 3,667 1.45 6
RDDTX BioZwick 7 355 2,932 733 3,665 1.28 6
PHNX- de I FlameLex I 8 483 2,912 748 3,659 1.19 6
-AZR- TrainedGoblin20 9 117 2,849 692 3,542 1.33 5
7IRON br Psycopata7F 10 483 2,941 567 3,507 1.32 8
HUN hu xXH3kT0RXx 11 408 2,852 647 3,499 1.09 6
PPW StoriedSumo 12 117 2,603 862 3,464 1.29 5
-UNL- xe TheyCallMeBiIIy 13 100 2,710 720 3,430 0.98 5
PHNX- de xX2Flo4YouXx 14 429 2,733 662 3,396 1.36 5
N0X fr Sa Saintete9670 15 233 2,527 803 3,330 1.30 6
-RUS- ru kollega 1989 16 243 2,656 619 3,275 1.23 5
-N- us IM RAGIN CAJUN 17 242 2,696 574 3,270 1.28 6
GDABR br Saymon 1978 18 233 2,726 527 3,254 1.26 7
BO0BS nadik3131 19 131 2,544 702 3,246 1.26 5
-L7- us khipa Gaming 20 451 2,556 680 3,236 1.10 6
UK gb Agent Stiff1180 21 142 2,601 612 3,213 1.24 9
HIT us ZOMBA LOMBA 22 109 2,421 774 3,195 1.22 6
-L7- us Al Bundy8971 23 126 2,480 708 3,188 1.34 5
3ARAD guns4life m16 24 170 2,629 547 3,176 1.25 6
NEB fr EmiyaSama02 25 506 2,485 683 3,168 1.04 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 2,503
2 85 3,273
3 95 3,658

Warning!

Your WN8 may change!

I just updated the relations between Console Tanks and PC Tanks, for those that don't have the exact same numeric id (The Surrogate Table).

Because of this it's expected that the WN8 of some tanks change, as I'm now using the same values that XVM publishes for those tanks, instead of using Extrapolated Values or the Average for the Type and Tier.

Notable changes are on the Italian line, T-50-2, Tiger 217, Kraft's Pz IV, Hydra, Fortress, Inferno, Shashka etc.