Type 5 Heavy

Statistics for the Type 5 Heavy, Tier X, Heavy, Japan, calculated at 5/20/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

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Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 4,047 260,136 Number of battles on this data set
Time 15 1,009 days Time that the tank was played
Commanders 353 1,087 Number of players on this data set
Time per Player 01:01 22:16 hours Time that each commander played on this tank
Time per Battle 05:23 05:35 minutes Time of each battle
Win Rate 52.0 52.4 % Percentage of Victories
WN8 1,235 1,352 Average WN8
Mastery 3.3 3.3 Average Mastery of the Players: 4 is Ace
Trees Cut 1.8 1.8 Trees/Battle Don't drink and Drive
Atack Damage 1,843 1,910 HP Direct Damage per Battle
Tracking Damage 142 124 HP Tracking Damage per Battle
Spotting Damage 358 395 HP Spotting Damage per Battle
Assisted Damage 500 519 HP Assisted Damage per Battle
Combined Damage 2,343 2,429 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.8 0.9 Kills per Battle
Max Kills 4.9 5.0 Average Max Kills per Commander
Spotted 0.5 0.7 Spotted Tanks per Battle
Capture 0.8 0.8 points Capture Points per Battle
Shots 6.5 6.6 Shots per Battles
Hits 4.8 5.0 Hits per Battle
Hit Ratio 73.8 76.2 % % of Shots that Hits the Target
Piercings 4.2 4.0 Piercings per Battle
Piercing Ratio 87.1 80.1 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 64.3 61.0 % % of the Shots that Pierces the Target
Explosion Hits 0.7 0.4 Explosion Hits per Battle
Damage per Piercing 440 474 HP Average Damage per Piercing
DPM 342 342 HP/min Direct Damage per Minute
Combined DPM 435 435 HP/min Combined Damage per Minute
Defense Survival Rate 37.5 37.6 % % of Battles that the Tank Survives
Kills/Deaths 1.3 1.4 Kills for each Death on the Tank
Damage Received 2,176 2,201 HP Damage Received per Battle
Damage Ratio 0.8 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 10.9 10.8 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.4 Explosion Hits Received per Battle
Piercings Received 4.9 4.8 Piercings Received per Battle
Blocked 55.0 55.8 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 1,130 3 4
Good 1200 1,710 4 7
Great 2000 2,750 7 10
Unicum 2450 3,390 8 12

Expected Values for Computing WN8

Measure Value
Damage 2,144
Win Rate % 51.5
Kills 0.9
Spotted 0.8
Dropped Capture 0.4

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
CSTD cs CZ Majkl CZ 1 146 3,074 711 3,785 1.42 5
2-TC SkyrimMalaret99 2 360 2,732 1,017 3,749 1.21 5
-UNL- xe Spartan kurt 52 3 836 2,931 708 3,638 1.47 6
I66I de xX2Fame4AimXx 4 108 2,838 779 3,617 1.16 4
7IRON NeexTeLL 5 458 2,964 569 3,533 1.32 8
152MM ISUskull152 6 104 2,651 836 3,487 1.03 5
PPW StoriedSumo 7 111 2,611 874 3,485 1.28 4
-L7- us acdcmat62 8 177 2,762 711 3,474 1.48 5
-B-B- Noissap 9 251 2,862 588 3,450 1.40 8
KMD Hatchbackiller 10 217 2,843 602 3,445 1.31 5
HUN hu SavageGorilla86 11 298 2,791 626 3,418 1.13 6
CDR it calappions272 12 467 2,714 666 3,379 1.22 8
N0X fr UNS DJ YoloSwag 13 183 2,538 793 3,331 1.37 6
ALMAZ ru BuIIet2head 14 230 2,675 612 3,287 1.35 8
44 de I44I WhiteWolf 15 116 2,574 709 3,283 1.16 5
SELVA br OverLord 020 16 224 2,718 555 3,273 1.47 7
RDDT Noobie McNasty 17 360 2,513 748 3,261 1.13 5
GDABR br Saymon 1978 18 227 2,731 529 3,260 1.27 7
-N- us IM RAGIN CAJUN 19 230 2,681 553 3,235 1.28 6
WRT Tryhardmcgee34 20 330 2,637 592 3,229 1.26 6
HIT us ZOMBA LOMBA 21 101 2,454 761 3,215 1.26 6
EXON xe Triprunner 22 101 2,638 567 3,205 1.24 5
IMTLZ Live in SoCal 23 552 2,561 613 3,174 1.20 8
AIM cashville6614 24 238 2,527 625 3,152 1.21 7
AMM0 us Yngnative 25 164 2,291 842 3,132 1.10 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 2,633
2 85 3,443
3 95 3,848