121

Statistics for the 121, Tier X, Medium, China, calculated at 7/6/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 3,384 400,107 Number of battles on this data set
Time 11 1,385 days Time that the tank was played
Commanders 397 1,531 Number of players on this data set
Time per Player 00:39 21:42 hours Time that each commander played on this tank
Time per Battle 04:40 04:58 minutes Time of each battle
Win Rate 55.6 52.3 % Percentage of Victories
WN8 2,321 2,062 Average WN8
Mastery 3.4 3.4 Average Mastery of the Players: 4 is Ace
Trees Cut 1.6 2.2 Trees/Battle Don't drink and Drive
Atack Damage 2,412 2,140 HP Direct Damage per Battle
Tracking Damage 127 112 HP Tracking Damage per Battle
Spotting Damage 405 479 HP Spotting Damage per Battle
Assisted Damage 532 591 HP Assisted Damage per Battle
Combined Damage 2,944 2,731 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.2 1.1 Kills per Battle
Max Kills 5.8 5.8 Average Max Kills per Commander
Spotted 1.3 1.4 Spotted Tanks per Battle
Capture 0.4 0.5 points Capture Points per Battle
Shots 10.7 9.6 Shots per Battles
Hits 8.1 7.4 Hits per Battle
Hit Ratio 76.0 76.8 % % of Shots that Hits the Target
Piercings 5.9 5.4 Piercings per Battle
Piercing Ratio 73.3 73.2 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 55.7 56.2 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 406 396 HP Average Damage per Piercing
DPM 515 429 HP/min Direct Damage per Minute
Combined DPM 629 548 HP/min Combined Damage per Minute
Defense Survival Rate 33.4 29.8 % % of Battles that the Tank Survives
Kills/Deaths 1.8 1.6 Kills for each Death on the Tank
Damage Received 1,637 1,665 HP Damage Received per Battle
Damage Ratio 1.5 1.3 The Direct Damage Dealt per Damage Received Ratio
Hits Received 5.5 5.6 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.3 Explosion Hits Received per Battle
Piercings Received 3.9 4.0 Piercings Received per Battle
Blocked 29.0 28.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.7 0.8 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 950 3 5
Good 1200 1,430 4 7
Great 2000 2,310 6 11
Unicum 2450 2,830 7 13

Expected Values for Computing WN8

Measure Value
Damage 1,794
Win Rate % 49.3
Kills 0.9
Spotted 1.3
Dropped Capture 0.7

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
CHAI- sc l FearMySkill l 1 101 4,253 928 5,180 1.64 7
CHAI- sc sparkeur 2 146 3,908 826 4,734 2.08 8
CHAI- sc DeepQuoteMe 3 170 3,829 832 4,661 2.01 7
TRND0 Reveered 4 381 3,523 962 4,484 1.82 7
FNX fr NaRuTo GhosT193 5 151 3,321 930 4,251 1.54 5
TRND0 Audaciology 6 208 3,564 682 4,246 1.67 6
-F0X- mx Zuunh 7 335 3,659 570 4,229 1.76 7
-H8- Chud Studley394 8 200 3,275 928 4,203 1.66 7
INFMZ br I DANTKND I 9 141 3,425 755 4,180 1.62 6
IMTLZ xX2Fame4AimXx 10 285 3,234 924 4,158 1.62 7
IMTLZ SWEETWOOD11 11 1,761 3,387 770 4,157 1.78 8
TRND0 Fabje1704 12 219 3,271 848 4,119 1.53 7
I66I de iKiicKx 13 215 3,423 694 4,118 1.39 8
-WTH- pl hincul PL 14 265 3,240 873 4,112 1.65 7
CHINA hingz 15 1,046 3,133 953 4,086 1.84 9
-RTC- us l Xcited l 16 101 3,302 767 4,070 1.57 6
-H8- l Glack l 17 154 3,438 604 4,042 1.56 8
-L7- us acdcmat62 18 202 3,213 821 4,034 1.81 9
FAME- xe Triprunner2775 19 374 3,042 968 4,010 1.57 8
WOTMX mx ZavleMx14 20 338 3,206 790 3,997 1.75 8
ASYLM us BBN x HoTSHoTz 21 122 3,073 914 3,987 1.34 7
FOCHU Hell Double No 22 212 3,286 699 3,984 1.74 6
-UNL- xe I Sir Conway I 23 156 3,131 818 3,949 1.75 7
-L7- us NonChalinity 24 319 3,171 774 3,945 1.45 8
DECOY I Gamblt I 25 212 3,130 792 3,922 1.54 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 3,445
2 85 4,505
3 95 5,035