Type 4 Heavy

Statistics for the Type 4 Heavy, Tier IX, Heavy, Japan, calculated at 8/19/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

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Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 5,546 991,995 Number of battles on this data set
Time 20 3,770 days Time that the tank was played
Commanders 409 4,805 Number of players on this data set
Time per Player 01:08 18:49 hours Time that each commander played on this tank
Time per Battle 05:04 05:28 minutes Time of each battle
Win Rate 50.9 51.4 % Percentage of Victories
WN8 1,191 1,337 Average WN8
Mastery 3.0 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.6 1.6 Trees/Battle Don't drink and Drive
Atack Damage 1,350 1,420 HP Direct Damage per Battle
Tracking Damage 95 74 HP Tracking Damage per Battle
Spotting Damage 263 302 HP Spotting Damage per Battle
Assisted Damage 358 376 HP Assisted Damage per Battle
Combined Damage 1,708 1,796 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.7 0.8 Kills per Battle
Max Kills 4.4 4.9 Average Max Kills per Commander
Spotted 0.4 0.5 Spotted Tanks per Battle
Capture 0.6 0.8 points Capture Points per Battle
Shots 5.0 5.5 Shots per Battles
Hits 3.7 4.2 Hits per Battle
Hit Ratio 73.3 76.0 % % of Shots that Hits the Target
Piercings 3.0 3.1 Piercings per Battle
Piercing Ratio 81.2 73.1 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 59.5 55.5 % % of the Shots that Pierces the Target
Explosion Hits 0.4 0.1 Explosion Hits per Battle
Damage per Piercing 455 462 HP Average Damage per Piercing
DPM 266 259 HP/min Direct Damage per Minute
Combined DPM 337 328 HP/min Combined Damage per Minute
Defense Survival Rate 32.6 35.5 % % of Battles that the Tank Survives
Kills/Deaths 1.0 1.2 Kills for each Death on the Tank
Damage Received 1,633 1,599 HP Damage Received per Battle
Damage Ratio 0.8 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 8.7 9.5 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 4.0 4.0 Piercings Received per Battle
Blocked 54.3 58.2 % The % of hits that are Blocked by Armour
Dropped Capture 0.5 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 820 2 4
Good 1200 1,240 3 5
Great 2000 2,000 5 8
Unicum 2450 2,460 6 10

Expected Values for Computing WN8

Measure Value
Damage 1,556
Win Rate % 51.9
Kills 0.8
Spotted 0.7
Dropped Capture 0.5

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
FNX fr johunter 1 166 2,707 528 3,235 1.19 6
-UNL- xe R4TED BUT H4TED 2 206 2,200 497 2,697 1.11 6
RNKED pl Jonman Archer 3 101 2,366 314 2,680 1.29 7
S_O_D L0RD ABADD0N 4 193 2,107 568 2,675 1.06 7
EMC2 JERRY600BLK 5 148 2,231 424 2,656 1.22 7
UR mx HearingMango127 6 303 2,285 354 2,640 1.13 6
NYAN- de Geh Bier Holen1 7 184 2,140 495 2,635 1.26 8
NYAHI ru ISERVERI 8 142 2,047 580 2,627 1.10 5
ONUR6 dafishfan9001 9 125 2,116 451 2,567 1.01 5
RDDTX xHOT POTATO 10 117 2,037 527 2,564 1.00 6
N0X fr JaCkCrAsse 11 130 2,086 451 2,537 1.05 7
NYAN- de Sturm6e1st 12 158 2,012 498 2,511 1.05 6
TBCSK HajekM 13 138 2,003 502 2,505 1.12 6
-TMT- XI COOKIE XI 14 285 2,054 447 2,501 0.91 6
MOW AuAK92 15 108 2,025 473 2,498 1.14 6
SABOT scarface656 16 109 2,051 441 2,492 1.04 6
MAS it FireBlack87 17 293 2,077 399 2,476 1.10 6
-HB- pl R0B1N PL 18 121 2,032 437 2,469 1.07 6
TMPRS Oyashiro303 19 426 1,967 492 2,460 1.07 9
SLADE FallenHarmony69 20 198 2,071 371 2,441 1.10 8
UMFF5 iiRapz 21 113 1,994 430 2,424 1.07 5
501PZ A Wild Bibby 22 134 2,037 386 2,423 1.21 5
GR1M BIGGRIM420 23 312 1,993 414 2,407 1.00 5
47R Gallant Prime 24 245 1,868 535 2,404 0.84 4
FLT MrBox1347 25 133 2,098 303 2,401 1.05 4

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,983
2 85 2,593
3 95 2,898