Type 4 Heavy

Statistics for the Type 4 Heavy, Tier IX, Heavy, Japan, calculated at 2/17/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 4,602 1,107,392 Number of battles on this data set
Time 16 4,188 days Time that the tank was played
Commanders 319 5,428 Number of players on this data set
Time per Player 01:12 18:31 hours Time that each commander played on this tank
Time per Battle 05:01 05:26 minutes Time of each battle
Win Rate 50.7 51.3 % Percentage of Victories
WN8 1,123 1,326 Average WN8
Mastery 3.0 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.5 1.6 Trees/Battle Don't drink and Drive
Atack Damage 1,284 1,405 HP Direct Damage per Battle
Tracking Damage 88 74 HP Tracking Damage per Battle
Spotting Damage 272 300 HP Spotting Damage per Battle
Assisted Damage 360 374 HP Assisted Damage per Battle
Combined Damage 1,644 1,779 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.6 0.8 Kills per Battle
Max Kills 4.3 4.8 Average Max Kills per Commander
Spotted 0.4 0.5 Spotted Tanks per Battle
Capture 0.7 0.8 points Capture Points per Battle
Shots 4.8 5.5 Shots per Battles
Hits 3.5 4.2 Hits per Battle
Hit Ratio 72.4 75.8 % % of Shots that Hits the Target
Piercings 2.8 3.1 Piercings per Battle
Piercing Ratio 80.0 73.3 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 57.9 55.6 % % of the Shots that Pierces the Target
Explosion Hits 0.3 0.1 Explosion Hits per Battle
Damage per Piercing 459 460 HP Average Damage per Piercing
DPM 256 258 HP/min Direct Damage per Minute
Combined DPM 327 327 HP/min Combined Damage per Minute
Defense Survival Rate 32.4 35.2 % % of Battles that the Tank Survives
Kills/Deaths 1.0 1.2 Kills for each Death on the Tank
Damage Received 1,648 1,602 HP Damage Received per Battle
Damage Ratio 0.8 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 8.9 9.4 Direct Hits Received per Battle
Explosion Hits Received 0.4 0.3 Explosion Hits Received per Battle
Piercings Received 4.1 4.0 Piercings Received per Battle
Blocked 53.6 57.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.5 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 820 2 4
Good 1200 1,230 3 5
Great 2000 1,980 5 8
Unicum 2450 2,440 6 10

Expected Values for Computing WN8

Measure Value
Damage 1,544
Win Rate % 51.8
Kills 0.8
Spotted 0.7
Dropped Capture 0.5

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-AZR- TrainedGoblin20 1 124 2,535 562 3,097 1.27 5
CRPT jonot6 2 107 2,226 416 2,641 1.27 6
PRGE- Geh Bier Holen1 3 186 2,142 491 2,633 1.26 8
RISPH killer77733 4 137 2,178 453 2,631 1.24 6
PITU2 HearingMango127 5 308 2,277 352 2,629 1.13 6
-L7- us Taki0202 6 90 2,101 504 2,605 1.41 10
CRPT Petty360 7 109 2,146 406 2,552 0.98 5
-L7- us BeanBetter 8 226 2,126 356 2,483 1.20 7
FATED GhastlyGrimm37 9 98 2,092 376 2,468 1.04 4
MAS it FireBlack87 10 300 2,066 395 2,461 1.08 6
UNKWN Onyx Prime13 11 160 2,049 384 2,433 1.21 6
GR1M BIGGRIM420 12 315 2,005 417 2,422 0.99 5
IMTLZ IceFrogger1313 13 219 2,098 322 2,420 1.26 6
PM-CH Ying yang 7wins 14 171 1,954 446 2,400 0.92 4
47R Gallant Prime 15 251 1,864 534 2,398 0.85 4
-L7- us khipa Gaming 16 275 1,999 398 2,397 1.06 6
USB ru Babylonos 17 109 1,941 440 2,381 1.05 6
PIMNT Tommgun 18 137 1,823 549 2,372 0.85 5
CRPT Kurppa666 19 144 1,853 503 2,356 1.06 5
KENTS WelshSupreme 20 101 1,967 370 2,337 1.06 5
IDABR br Marcos Coelh0 21 171 1,966 364 2,330 1.00 6
IN LooZrr 22 142 1,906 420 2,326 1.15 7
HSL it Galardito96 23 172 1,698 605 2,303 0.97 5
HICAL PrestigiousL4zy 24 145 1,909 387 2,295 1.08 6
KMD The Nenjee Pope 25 222 1,821 473 2,294 0.94 4

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,755
2 85 2,295
3 95 2,565