Type T-34

Statistics for the Type T-34, Tier V, Medium, China, calculated at 5/25/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,219 1,038,460 Number of battles on this data set
Time 3 2,486 days Time that the tank was played
Commanders 180 11,899 Number of players on this data set
Time per Player 00:20 05:00 hours Time that each commander played on this tank
Time per Battle 03:05 03:26 minutes Time of each battle
Win Rate 50.4 50.4 % Percentage of Victories
WN8 1,255 1,156 Average WN8
Mastery 3.1 2.9 Average Mastery of the Players: 4 is Ace
Trees Cut 1.1 1.5 Trees/Battle Don't drink and Drive
Atack Damage 453 407 HP Direct Damage per Battle
Tracking Damage 15 20 HP Tracking Damage per Battle
Spotting Damage 104 120 HP Spotting Damage per Battle
Assisted Damage 119 140 HP Assisted Damage per Battle
Combined Damage 573 547 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.8 0.8 Kills per Battle
Max Kills 5.0 4.9 Average Max Kills per Commander
Spotted 1.1 1.3 Spotted Tanks per Battle
Capture 1.0 1.1 points Capture Points per Battle
Shots 12.5 12.7 Shots per Battles
Hits 8.0 7.7 Hits per Battle
Hit Ratio 64.2 60.9 % % of Shots that Hits the Target
Piercings 5.5 5.2 Piercings per Battle
Piercing Ratio 69.2 67.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 44.4 41.2 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 82 78 HP Average Damage per Piercing
DPM 146 118 HP/min Direct Damage per Minute
Combined DPM 185 159 HP/min Combined Damage per Minute
Defense Survival Rate 18.9 20.2 % % of Battles that the Tank Survives
Kills/Deaths 1.0 1.0 Kills for each Death on the Tank
Damage Received 401 392 HP Damage Received per Battle
Damage Ratio 1.1 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.5 5.0 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.2 Explosion Hits Received per Battle
Piercings Received 3.5 3.6 Piercings Received per Battle
Blocked 23.2 27.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.5 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 260 4 8
Good 1200 390 5 11
Great 2000 630 8 18
Unicum 2450 770 10 22

Expected Values for Computing WN8

Measure Value
Damage 487
Win Rate % 54.2
Kills 1.0
Spotted 1.4
Dropped Capture 1.1

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
IMTLZ TheSpicyTank 1 100 952 164 1,116 1.96 7
WFNSS UrSleepDemon942 2 120 854 200 1,055 1.91 7
PANZR xd A DIRTY RADDISH 3 51 906 142 1,048 1.92 6
FORZA nightbird mk 4 59 855 191 1,046 1.39 6
PLEB_ Pandemicinvader 5 137 815 191 1,006 1.73 7
WLGER MohnblumeElch8 6 149 754 192 946 1.32 6
FALKA hu Garga Pitics 83 7 193 745 193 937 1.46 5
-RTC- us khipa Gaming 8 81 720 216 935 1.27 7
ASYLM us JapanMadeRice 9 253 813 117 930 1.53 7
CROMZ ProMagnon23 10 50 740 179 920 1.64 6
TILT HAZMATOTR 11 81 782 129 911 1.86 6
CRPT Jappe81 FIN 12 128 672 230 902 1.35 8
FR0ST FalloutKrits 13 66 745 155 901 1.41 6
FERAS br R7RAMONE 14 61 584 316 900 1.44 5
ARMRY Aka Kuriboh 15 120 765 134 899 1.36 5
PRED PettyYapper582 16 271 663 234 897 1.35 7
IFST Pillz16 17 53 650 240 890 1.15 6
TWAF jjman0208 18 188 718 152 871 1.57 8
POLAR ColdBoreXX 19 103 662 200 862 1.20 5
CLTCH hu BaluRS13 20 51 599 260 860 1.22 6
HAPPY AcrienteAngelic 21 82 655 197 851 1.24 8
UMFF5 Agent Church RB 22 116 709 136 845 1.59 7
FIFRE fr Corsair73000 23 218 649 194 843 1.33 6
OGTS mx RockD N Angel 24 83 616 204 819 1.24 6
GUSLI Lyksha OsTroV 25 59 644 173 817 1.12 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 683
2 85 893
3 95 998