Churchill VII

Statistics for the Churchill VII, Tier VI, Heavy, UK, calculated at 10/18/2021

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 567 2,039,367 Number of battles on this data set
Time 2 6,547 days Time that the tank was played
Commanders 83 19,123 Number of players on this data set
Time per Player 00:27 08:12 hours Time that each commander played on this tank
Time per Battle 03:59 04:37 minutes Time of each battle
Win Rate 49.7 48.4 % Percentage of Victories
WN8 930 941 Average WN8
Mastery 3.2 2.9 Average Mastery of the Players: 4 is Ace
Trees Cut 0.6 0.7 Trees/Battle Don't drink and Drive
Atack Damage 555 561 HP Direct Damage per Battle
Tracking Damage 24 31 HP Tracking Damage per Battle
Spotting Damage 146 112 HP Spotting Damage per Battle
Assisted Damage 170 143 HP Assisted Damage per Battle
Combined Damage 725 704 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.6 0.7 Kills per Battle
Max Kills 4.7 4.7 Average Max Kills per Commander
Spotted 0.6 0.5 Spotted Tanks per Battle
Capture 0.9 1.3 points Capture Points per Battle
Shots 9.5 12.3 Shots per Battles
Hits 6.3 7.8 Hits per Battle
Hit Ratio 66.2 63.8 % % of Shots that Hits the Target
Piercings 4.3 3.9 Piercings per Battle
Piercing Ratio 68.8 50.3 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 45.6 32.1 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 128 143 HP Average Damage per Piercing
DPM 139 121 HP/min Direct Damage per Minute
Combined DPM 181 152 HP/min Combined Damage per Minute
Defense Survival Rate 25.2 30.8 % % of Battles that the Tank Survives
Kills/Deaths 0.9 1.1 Kills for each Death on the Tank
Damage Received 797 732 HP Damage Received per Battle
Damage Ratio 0.7 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.4 6.6 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.2 Explosion Hits Received per Battle
Piercings Received 3.8 3.8 Piercings Received per Battle
Blocked 40.3 42.2 % The % of hits that are Blocked by Armour
Dropped Capture 0.5 0.8 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 420 4 8
Good 1200 640 5 11
Great 2000 1,030 9 18
Unicum 2450 1,260 10 22

Expected Values for Computing WN8

Measure Value
Damage 798
Win Rate % 50.0
Kills 0.9
Spotted 0.8
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-AYS- jp PlayStation HENERU_dad 1 97 1,296 210 1,505 1.35 7
UF-BA XBOX Naidirej 2 1,791 1,177 262 1,438 1.59 10
I66I de XBOX GoldenDragon500 3 80 1,119 236 1,354 1.26 4
JNK XBOX WaterCurrent 4 420 1,035 243 1,278 1.28 9
N0_OB PlayStation MumbleMan_Uncle 5 139 1,002 256 1,258 1.14 6
TBASE XBOX valuablecash78 6 1,001 1,027 215 1,242 1.21 8
WRSB XBOX BIODUG 7 140 922 297 1,219 1.27 8
BRTT- br PlayStation Zuloko 8 153 1,004 213 1,217 1.19 7
LVLAT PlayStation ANDRIO20 9 83 990 144 1,134 1.43 7
R-12 XBOX Rockerchic777 10 252 938 174 1,111 1.24 6
THEML PlayStation Z8_Koen 11 156 849 236 1,085 0.99 7
T_H_C XBOX Wickers75 12 101 810 239 1,049 1.13 6
-LUCK PlayStation TeeBird04 13 261 757 264 1,020 1.03 5
SNAKE de XBOX Ray921 14 70 794 207 1,001 1.29 6
FLT XBOX STUART SHERMAN 15 736 812 180 992 1.03 7
-GR- gr PlayStation platinakis 16 168 823 162 985 1.12 6
CIEL jp PlayStation AmazonSushi 17 67 804 175 979 1.13 6
MJLNR XBOX deSTRoyeR90 xx 18 80 844 118 962 1.16 7
_MLW_ de XBOX Rumbes 19 111 772 155 927 1.05 5
MONK XBOX ShockPanzer73 20 109 745 164 910 0.94 4
D-12 XBOX FoxMulder52 21 306 770 115 884 1.08 6
R0N1N PlayStation IronSoulHunter 22 85 742 129 871 1.12 6
1CAB XBOX StridentCell275 23 88 697 174 871 0.74 5
ADC PlayStation rucksack22 24 104 696 168 863 0.88 5
TRAXS PlayStation randolfmm 25 280 697 161 858 0.87 5
4CAD XBOX xXALPHAXx9632 26 64 680 170 849 0.80 4
RBUK XBOX SkyMaggot 27 115 630 211 841 0.83 5
HLC XBOX dad072465 28 981 652 187 840 0.77 6
STEN XBOX oX SILVER Xo 29 223 748 92 840 1.05 5
OXEN XBOX GREEN DRAGOON70 30 2,323 672 165 838 0.85 8
SNAFU XBOX DevilishHoo13 31 107 626 209 835 0.71 4
ANGAR PlayStation bimmer-kaluga 32 278 627 203 830 0.78 6
GOLDY PlayStation Evgen__39_rus 33 64 666 163 829 0.80 4
BOB1 PlayStation stephenetheridge 34 68 669 160 829 0.82 4
7CTRP XBOX AUTO 1TC 35 133 685 144 828 0.81 5
PAFT PlayStation Chiliman20 36 1,316 611 211 822 0.81 8
VIK77 PlayStation denis51rus175 37 66 642 172 815 0.80 4
BWD PlayStation BoskiOskiGlasgow 38 127 659 152 810 0.91 6
DECUP PlayStation m_m_m_beer 39 147 662 145 807 0.93 5
FISQ XBOX zNexiis 40 77 621 186 807 0.70 5
4CAD XBOX ST1FFLER 06 41 455 751 54 805 1.06 6
RBUK XBOX B1ackwidow1967 42 259 633 169 802 0.75 5
WOTH XBOX salomon2007 43 226 667 135 802 0.85 7
KERCH PlayStation gelorg8 44 61 650 131 781 0.61 3
OFAU XBOX FamousAutumn 45 582 578 202 780 0.72 4
BRIAR XBOX GeneralStiffler 46 86 614 166 780 0.67 9
BLADA PlayStation Libertarian2016 47 163 604 175 779 0.72 5
JIM_ XBOX ODDBALL 190480 48 360 584 193 777 0.73 5
ELSO6 XBOX RiviereauTonner 49 1,131 590 183 773 0.70 6
VALA br XBOX Dragom32008 50 60 626 144 771 0.53 3

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 855
2 85 1,118
3 95 1,250