Churchill VII

Statistics for the Churchill VII, Tier VI, Heavy, UK, calculated at 12/2/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 886 1,822,372 Number of battles on this data set
Time 3 5,934 days Time that the tank was played
Commanders 134 16,358 Number of players on this data set
Time per Player 00:27 08:42 hours Time that each commander played on this tank
Time per Battle 04:09 04:41 minutes Time of each battle
Win Rate 47.2 48.4 % Percentage of Victories
WN8 923 937 Average WN8
Mastery 3.1 2.9 Average Mastery of the Players: 4 is Ace
Trees Cut 0.8 0.7 Trees/Battle Don't drink and Drive
Atack Damage 586 561 HP Direct Damage per Battle
Tracking Damage 36 29 HP Tracking Damage per Battle
Spotting Damage 137 103 HP Spotting Damage per Battle
Assisted Damage 173 132 HP Assisted Damage per Battle
Combined Damage 760 693 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.7 0.7 Kills per Battle
Max Kills 4.6 4.8 Average Max Kills per Commander
Spotted 0.5 0.5 Spotted Tanks per Battle
Capture 0.9 1.4 points Capture Points per Battle
Shots 10.7 12.4 Shots per Battles
Hits 6.8 7.9 Hits per Battle
Hit Ratio 64.1 63.6 % % of Shots that Hits the Target
Piercings 4.6 3.6 Piercings per Battle
Piercing Ratio 66.7 46.1 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 42.7 29.3 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 129 154 HP Average Damage per Piercing
DPM 141 120 HP/min Direct Damage per Minute
Combined DPM 182 148 HP/min Combined Damage per Minute
Defense Survival Rate 25.6 31.0 % % of Battles that the Tank Survives
Kills/Deaths 0.9 1.1 Kills for each Death on the Tank
Damage Received 795 724 HP Damage Received per Battle
Damage Ratio 0.7 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 7.5 6.1 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.2 Explosion Hits Received per Battle
Piercings Received 4.2 3.7 Piercings Received per Battle
Blocked 43.6 40.4 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.9 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 410 4 8
Good 1200 610 5 12
Great 2000 980 8 18
Unicum 2450 1,210 10 22

Expected Values for Computing WN8

Measure Value
Damage 766
Win Rate % 54.6
Kills 1.0
Spotted 0.7
Dropped Capture 1.2

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
MAS it FireBlack87 1 82 1,241 220 1,460 1.44 7
KRAUT de Icedove 2 86 1,054 230 1,284 1.31 5
-DOD- valuablecash78 3 806 1,004 217 1,221 1.15 8
SNAFU Putinondafoil 4 945 963 219 1,182 1.27 9
LAMM shaf4509 5 65 895 280 1,174 1.08 5
A4C EatingCheese571 6 146 985 142 1,127 1.33 6
PIMNT Tommgun 7 68 889 231 1,120 1.34 5
R-12 Rockerchic777 8 248 929 175 1,103 1.22 6
-OFF- ChaosTitan99 9 259 886 210 1,096 1.13 5
C7CAV RobRatmann1 10 239 869 187 1,055 1.12 9
HAVAL Ka Booom 99 11 302 861 190 1,051 0.99 5
TTORS jp Oty Tkc 12 70 706 338 1,043 0.90 4
KURO Qrt03 13 698 840 196 1,037 1.18 7
3RDSS HARMANDOG 14 294 805 222 1,027 1.08 6
WOTCS howlingriffon 15 116 893 130 1,023 1.34 7
BL4ZE ZOMBIES RPG 16 62 798 215 1,014 0.87 5
MINTY Lab of AREA 51 17 237 802 196 997 0.85 5
BBROS CARCRUNCHER 18 572 766 225 991 1.00 5
RETR0 Wickers75 19 71 730 257 987 0.90 5
BATA gerald112v 20 191 816 160 976 0.92 5
RIFB1 helljumper0083 21 61 847 115 962 0.98 5
NT StormBubblz 4u 22 97 753 205 958 0.89 5
T-D-M au papa 23 668 774 177 951 0.97 7
UKMOB Darklife56 24 104 927 13 941 1.13 6
TURK tr Soggan48 25 187 766 167 933 0.97 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 878
2 85 1,148
3 95 1,283