59-16

Statistics for the 59-16, Tier VI, Light, China, calculated at 5/3/2021

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 679 301,053 Number of battles on this data set
Time 2 696 days Time that the tank was played
Commanders 59 3,087 Number of players on this data set
Time per Player 00:45 05:24 hours Time that each commander played on this tank
Time per Battle 03:56 03:19 minutes Time of each battle
Win Rate 60.5 50.1 % Percentage of Victories
WN8 3,066 1,186 Average WN8
Mastery 3.1 2.8 Average Mastery of the Players: 4 is Ace
Trees Cut 2.0 2.3 Trees/Battle Don't drink and Drive
Atack Damage 771 426 HP Direct Damage per Battle
Tracking Damage 21 20 HP Tracking Damage per Battle
Spotting Damage 678 316 HP Spotting Damage per Battle
Assisted Damage 700 336 HP Assisted Damage per Battle
Combined Damage 1,470 762 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.1 0.6 Kills per Battle
Max Kills 4.5 3.9 Average Max Kills per Commander
Spotted 3.9 2.7 Spotted Tanks per Battle
Capture 0.5 0.7 points Capture Points per Battle
Shots 13.9 10.3 Shots per Battles
Hits 9.3 6.6 Hits per Battle
Hit Ratio 66.7 63.9 % % of Shots that Hits the Target
Piercings 7.6 4.3 Piercings per Battle
Piercing Ratio 81.8 65.7 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 54.6 42.0 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 102 99 HP Average Damage per Piercing
DPM 195 128 HP/min Direct Damage per Minute
Combined DPM 373 229 HP/min Combined Damage per Minute
Defense Survival Rate 34.5 15.5 % % of Battles that the Tank Survives
Kills/Deaths 1.6 0.7 Kills for each Death on the Tank
Damage Received 490 530 HP Damage Received per Battle
Damage Ratio 1.6 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 3.5 3.5 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 3.0 3.1 Piercings Received per Battle
Blocked 14.0 11.8 % The % of hits that are Blocked by Armour
Dropped Capture 2.2 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 270 3 5
Good 1200 400 4 8
Great 2000 640 7 12
Unicum 2450 790 8 15

Expected Values for Computing WN8

Measure Value
Damage 502
Win Rate % 52.6
Kills 0.7
Spotted 2.4
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-TEX- de PlayStation STR0MEX-94 1 68 1,215 999 2,213 1.84 6
N0CAP pl PlayStation DAMIAN_X_PL 2 132 1,245 791 2,036 1.89 7
KARHU PlayStation Bern_1889 3 118 518 1,298 1,816 0.78 4
7CTRP XBOX B0XHound 4 127 1,170 583 1,753 1.27 5
CH1MP XBOX FBPrime 5 86 840 764 1,604 1.30 5
CRPT XBOX FREDDlE 6 92 981 616 1,597 1.50 6
YUGO PlayStation CRO_Fefex1950 7 223 969 625 1,593 1.35 7
_PD_ pl PlayStation oskarzony_pl 8 114 905 679 1,584 1.16 6
R3S3T es PlayStation Jeo_701_ 9 105 1,001 565 1,566 1.50 7
-RL- XBOX AJ ONXBOXIN4K 10 143 918 580 1,498 1.29 6
AKTIV PlayStation XxBonkstaxX 11 162 691 777 1,467 0.91 5
-LAG- XBOX Kempsternator 12 176 826 634 1,459 1.06 6
KARHU PlayStation karva-korva_16 13 301 824 631 1,455 1.30 6
DUKLA cs XBOX sleepingdeemon 14 106 802 624 1,426 1.18 7
TARDS gb XBOX WarOnTour 15 228 805 613 1,418 1.11 7
MUPS XBOX Fightomonkey 16 150 895 501 1,396 1.23 6
_BRO pl PlayStation Time2KillSome1_ 17 86 916 473 1,389 1.34 5
ACE us PlayStation Scarecrow003 18 158 963 379 1,342 1.53 5
MAS it XBOX l JumpyEnd l 19 78 948 393 1,341 1.31 6
DOOMU XBOX Dolphin Hunter 20 118 795 539 1,334 1.23 7
-GR- gr PlayStation Antoniz555 21 106 606 725 1,332 1.00 5
IRON us XBOX Elite Corsair 22 184 664 646 1,310 0.95 5
DBSJ XBOX Tobi971121 23 87 584 642 1,226 0.89 6
SIBIR PlayStation jekavanyishin80 24 72 680 504 1,184 0.83 5
WOTUK gb XBOX RAGINSCOTSMAN89 25 122 686 482 1,168 0.84 5
RTRDZ fr XBOX GlokK74 26 179 802 363 1,166 0.96 5
XIXLG PlayStation Yyrkoon_666 27 175 768 386 1,154 1.20 9
GSG9R XBOX Prof Dr No0b 28 102 581 571 1,152 0.81 5
APF PlayStation F4mous_biscuit59 29 61 803 339 1,142 0.95 4
T0RN XBOX M3RClLESS 30 64 626 492 1,118 1.00 8
-AFL- fr PlayStation supremwarrior777 31 375 698 412 1,110 1.06 6
47R XBOX leedozer 32 261 620 484 1,104 0.77 5
NSJS XBOX Dr UberDrive 33 126 768 317 1,085 0.83 5
R_U_S PlayStation qqPOROFINN 34 93 544 527 1,070 0.84 4
MERCX PlayStation TooManyWolves 35 175 629 435 1,064 1.06 6
XPAIN es PlayStation LANZA-ACRIBILLA 36 474 741 321 1,062 1.19 8
UKUSA PlayStation Aluminium__ 37 100 596 462 1,058 1.01 10
MATE XBOX Aguila128 38 97 654 392 1,046 1.08 5
HMRDK PlayStation buddha_-_68 39 80 790 251 1,041 1.40 6
GOLDY PlayStation ZILANT116 40 715 682 354 1,036 0.95 7
HAPPY XBOX Trevenwind 41 82 674 360 1,034 1.00 5
SNAKE de XBOX Ray921 42 232 652 382 1,034 0.93 6
KFK XBOX Rema84 43 230 596 437 1,033 0.84 7
SLAPA XBOX Daevonix 44 60 494 514 1,009 0.83 5
RATAS es XBOX oO FL3KY Oo 45 673 547 450 998 0.77 5
LCM PlayStation tuerquica 46 193 555 427 982 0.79 6
-TNB- PlayStation ODeken07 47 121 524 451 975 0.66 4
PD502 PlayStation biesi69 48 77 565 406 971 0.65 6
_RIP_ de XBOX EkT0 49 274 455 509 964 0.66 5
SWOI pl PlayStation modellini90 50 105 500 454 954 0.64 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 0
2 85 0
3 95 0