Reach

Long Reach

Statistics for the Reach, Tier VI, Heavy, Mercenaries, calculated at 8/3/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 3,013 360,967 Number of battles on this data set
Time 8 1,005 days Time that the tank was played
Commanders 575 3,011 Number of players on this data set
Time per Player 00:20 08:00 hours Time that each commander played on this tank
Time per Battle 03:56 04:00 minutes Time of each battle
Win Rate 53.9 52.8 % Percentage of Victories
WN8 1,297 1,340 Average WN8
Mastery 3.2 3.1 Average Mastery of the Players: 4 is Ace
Trees Cut 1.1 1.3 Trees/Battle Don't drink and Drive
Atack Damage 808 814 HP Direct Damage per Battle
Tracking Damage 33 34 HP Tracking Damage per Battle
Spotting Damage 145 151 HP Spotting Damage per Battle
Assisted Damage 178 185 HP Assisted Damage per Battle
Combined Damage 985 999 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 1.0 Kills per Battle
Max Kills 5.3 5.3 Average Max Kills per Commander
Spotted 0.8 0.8 Spotted Tanks per Battle
Capture 1.2 1.1 points Capture Points per Battle
Shots 4.7 4.9 Shots per Battles
Hits 3.2 3.3 Hits per Battle
Hit Ratio 68.1 67.8 % % of Shots that Hits the Target
Piercings 2.5 2.5 Piercings per Battle
Piercing Ratio 76.9 76.0 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 52.3 51.6 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 327 324 HP Average Damage per Piercing
DPM 205 203 HP/min Direct Damage per Minute
Combined DPM 250 249 HP/min Combined Damage per Minute
Defense Survival Rate 28.9 28.2 % % of Battles that the Tank Survives
Kills/Deaths 1.3 1.3 Kills for each Death on the Tank
Damage Received 767 776 HP Damage Received per Battle
Damage Ratio 1.1 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.3 6.7 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.3 Explosion Hits Received per Battle
Piercings Received 4.0 4.2 Piercings Received per Battle
Blocked 35.6 37.2 % The % of hits that are Blocked by Armour
Dropped Capture 0.4 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 460 2 3
Good 1200 700 3 5
Great 2000 1,130 4 7
Unicum 2450 1,390 5 9

Expected Values for Computing WN8

Measure Value
Damage 877
Win Rate % 55.4
Kills 1.0
Spotted 1.0
Dropped Capture 0.6

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-L7- us XBOX acdcmat62 1 66 1,691 268 1,959 2.09 7
BRTT- br XBOX gameoversantana 2 109 1,702 246 1,949 2.04 8
GODZX PlayStation Neomorphatrix 3 73 1,627 269 1,897 1.82 6
GRAP PlayStation xKrator86x 4 67 1,580 253 1,833 1.57 5
MER5V PlayStation name-zero_I-N_ 5 137 1,527 299 1,826 1.72 7
RATCZ PlayStation sha607dow 6 90 1,638 169 1,808 1.82 7
WANG1 us PlayStation GV_JLima 7 62 1,561 226 1,787 1.97 7
WOTMX mx XBOX HUNTER4PROMETEO 8 216 1,466 256 1,722 1.93 7
AES XBOX X TriniTy X7438 9 73 1,432 265 1,697 1.84 6
FRONT XBOX Don R1CO NoVa 10 130 1,457 218 1,674 1.90 8
JOCO XBOX M4ntiX 11 77 1,380 263 1,643 1.71 7
-TTS- PlayStation AlexK853 12 184 1,404 212 1,616 1.68 8
PB131 PlayStation WOPPER73 13 79 1,292 317 1,609 1.39 5
-D_A- de PlayStation Barkanyi 14 65 1,205 344 1,549 1.37 6
ACTPA PlayStation LLIJIEMA 15 74 1,310 232 1,542 1.51 6
47R XBOX USSWISCONSIN94 16 61 1,350 186 1,536 1.80 6
CZ-SK cz XBOX EssoSVK 17 86 1,334 193 1,528 1.40 5
OKCB PlayStation maskaekb 18 77 1,320 207 1,527 1.31 6
SABOT XBOX Axelrose93 19 64 1,335 189 1,525 1.53 6
RDDT2 XBOX Major Leakage 20 166 1,270 246 1,516 1.51 6
FIFRE fr XBOX Corsair73000 21 86 1,230 280 1,511 1.58 6
RMRDS PlayStation Al_66_WISC 22 64 1,280 226 1,507 1.64 6
GOKU br PlayStation andersongabiju 23 74 1,256 250 1,506 1.43 5
GDABR br XBOX Leo Arancibia 24 109 1,326 178 1,504 1.42 7
BRTT- br XBOX BIGSHOWZAO 25 160 1,320 178 1,498 1.54 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 0
2 85 0
3 95 0