The Sum of Direct, Tracking and Spotting Damage per Battle
Kills
1.0
1.1
Kills per Battle
Max Kills
5.4
5.4
Average Max Kills per Commander
Spotted
0.9
0.9
Spotted Tanks per Battle
Capture
0.5
0.7
points
Capture Points per Battle
Shots
12.9
11.8
Shots per Battles
Hits
9.4
8.4
Hits per Battle
Hit Ratio
72.7
71.3
%
% of Shots that Hits the Target
Piercings
7.1
6.2
Piercings per Battle
Piercing Ratio
75.5
73.7
%
% of the Hits that Pierces the Target
Piercings/Shots Ratio
54.9
52.5
%
% of the Shots that Pierces the Target
Explosion Hits
0.0
0.0
Explosion Hits per Battle
Damage per Piercing
141
139
HP
Average Damage per Piercing
DPM
242
210
HP/min
Direct Damage per Minute
Combined DPM
300
257
HP/min
Combined Damage per Minute
Defense
Survival Rate
29.7
29.2
%
% of Battles that the Tank Survives
Kills/Deaths
1.5
1.5
Kills for each Death on the Tank
Damage Received
662
581
HP
Damage Received per Battle
Damage Ratio
1.5
1.5
The Direct Damage Dealt per Damage Received Ratio
Hits Received
4.1
3.9
Direct Hits Received per Battle
Explosion Hits Received
0.1
0.1
Explosion Hits Received per Battle
Piercings Received
3.8
3.5
Piercings Received per Battle
Blocked
9.3
10.3
%
The % of hits that are Blocked by Armour
Dropped Capture
0.4
0.8
points
Dropped Capture Points per Battle
Target Damage
This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left.
Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values.
The number of piercings and shots to achieve such damage are estimated using the recent data.