Type 58

Statistics for the Type 58, Tier VI, Medium, China, calculated at 8/3/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,526 1,591,133 Number of battles on this data set
Time 4 4,270 days Time that the tank was played
Commanders 212 14,891 Number of players on this data set
Time per Player 00:24 06:52 hours Time that each commander played on this tank
Time per Battle 03:24 03:51 minutes Time of each battle
Win Rate 50.1 51.1 % Percentage of Victories
WN8 992 1,225 Average WN8
Mastery 2.8 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 1.3 1.6 Trees/Battle Don't drink and Drive
Atack Damage 546 600 HP Direct Damage per Battle
Tracking Damage 46 42 HP Tracking Damage per Battle
Spotting Damage 167 186 HP Spotting Damage per Battle
Assisted Damage 213 229 HP Assisted Damage per Battle
Combined Damage 759 828 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.6 0.8 Kills per Battle
Max Kills 4.4 4.9 Average Max Kills per Commander
Spotted 1.1 1.3 Spotted Tanks per Battle
Capture 0.4 1.2 points Capture Points per Battle
Shots 8.9 9.7 Shots per Battles
Hits 5.7 6.3 Hits per Battle
Hit Ratio 63.9 65.2 % % of Shots that Hits the Target
Piercings 3.6 4.3 Piercings per Battle
Piercing Ratio 64.2 67.5 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 41.1 44.0 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 150 141 HP Average Damage per Piercing
DPM 160 155 HP/min Direct Damage per Minute
Combined DPM 222 214 HP/min Combined Damage per Minute
Defense Survival Rate 20.3 22.9 % % of Battles that the Tank Survives
Kills/Deaths 0.8 1.1 Kills for each Death on the Tank
Damage Received 662 650 HP Damage Received per Battle
Damage Ratio 0.8 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.7 5.3 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.2 Explosion Hits Received per Battle
Piercings Received 3.7 4.0 Piercings Received per Battle
Blocked 20.1 23.1 % The % of hits that are Blocked by Armour
Dropped Capture 0.4 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 360 3 6
Good 1200 550 4 9
Great 2000 890 6 15
Unicum 2450 1,090 8 18

Expected Values for Computing WN8

Measure Value
Damage 689
Win Rate % 54.1
Kills 1.0
Spotted 1.5
Dropped Capture 1.0

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
_RIP_ de XBOX PasstSchon I 1 62 1,321 633 1,954 1.23 5
N0CAP pl PlayStation bazant83 2 117 1,266 324 1,590 1.62 6
-AYS- PlayStation HENERU_dad 3 83 1,129 296 1,425 1.07 5
-UNL- xe XBOX PSYCHO POOCH 4 110 1,008 382 1,390 1.53 6
WOTH XBOX III JONESY III 5 172 971 394 1,365 1.49 7
METAL fr PlayStation jazdu41 6 68 931 354 1,284 1.38 5
AWD fr XBOX VarZundeur 7 92 894 388 1,281 1.40 5
MONK XBOX ImplodingFruitz 8 77 903 324 1,227 1.36 6
TRA2 XBOX hunter81095 9 70 967 256 1,223 1.26 7
DL-AB XBOX MOJO TH3 MONKEY 10 65 924 277 1,201 1.15 7
MOTB XBOX sparkys 11 71 945 253 1,198 1.38 6
PLOOM PlayStation Capt_John_Colby 12 147 836 360 1,196 1.14 5
WOLFE ca XBOX FluffyTaters 00 13 252 877 316 1,193 1.33 9
LCM PlayStation tuerquica 14 215 837 355 1,192 1.32 8
CRPT XBOX x0TheMechanic0x 15 98 867 314 1,181 1.22 4
UDOD PlayStation ShadowXOmega88 16 104 830 344 1,175 1.25 5
CRPT XBOX Zigzak123 17 93 801 369 1,170 0.92 5
CHAI- sc PlayStation LuNaTic_-Lore 18 150 829 331 1,160 1.16 5
ESEL PlayStation Cannstatt1893 19 60 860 298 1,159 1.20 5
SKCZ PlayStation Petrasis 20 67 904 250 1,154 1.45 7
W-D-E XBOX xXkampfmeckesXx 21 89 805 337 1,142 1.12 6
MAS it XBOX JumpyEnd628358 22 61 848 263 1,111 1.36 5
XU5ID XBOX OMG ITz Reno 23 73 818 278 1,096 0.97 4
OBM XBOX TipsyDarkmage 24 439 823 271 1,095 1.21 8
LTFB XBOX CartonMonde54 25 106 878 217 1,095 1.19 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 0
2 85 0
3 95 0