Churchill III

Statistics for the Churchill III, Premium Tier V, Heavy, USSR, calculated at 6/22/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 7,616 3,104,074 Number of battles on this data set
Time 19 8,696 days Time that the tank was played
Commanders 1,167 10,161 Number of players on this data set
Time per Player 00:23 20:32 hours Time that each commander played on this tank
Time per Battle 03:38 04:02 minutes Time of each battle
Win Rate 54.6 52.9 % Percentage of Victories
WN8 1,523 1,434 Average WN8
Mastery 3.5 3.3 Average Mastery of the Players: 4 is Ace
Trees Cut 0.8 1.0 Trees/Battle Don't drink and Drive
Atack Damage 630 589 HP Direct Damage per Battle
Tracking Damage 19 21 HP Tracking Damage per Battle
Spotting Damage 97 117 HP Spotting Damage per Battle
Assisted Damage 116 138 HP Assisted Damage per Battle
Combined Damage 746 727 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.1 1.1 Kills per Battle
Max Kills 6.3 6.0 Average Max Kills per Commander
Spotted 0.8 0.9 Spotted Tanks per Battle
Capture 1.6 1.6 points Capture Points per Battle
Shots 17.8 18.9 Shots per Battles
Hits 12.0 12.3 Hits per Battle
Hit Ratio 67.3 64.8 % % of Shots that Hits the Target
Piercings 8.8 8.3 Piercings per Battle
Piercing Ratio 73.2 68.0 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 49.2 44.1 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 72 71 HP Average Damage per Piercing
DPM 173 146 HP/min Direct Damage per Minute
Combined DPM 204 180 HP/min Combined Damage per Minute
Defense Survival Rate 32.9 32.3 % % of Battles that the Tank Survives
Kills/Deaths 1.7 1.7 Kills for each Death on the Tank
Damage Received 564 564 HP Damage Received per Battle
Damage Ratio 1.1 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 8.3 8.8 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.2 Explosion Hits Received per Battle
Piercings Received 4.9 5.1 Piercings Received per Battle
Blocked 41.4 41.7 % The % of hits that are Blocked by Armour
Dropped Capture 0.9 0.9 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 320 5 10
Good 1200 480 7 14
Great 2000 770 11 22
Unicum 2450 940 14 27

Expected Values for Computing WN8

Measure Value
Damage 597
Win Rate % 55.0
Kills 1.2
Spotted 1.2
Dropped Capture 1.3

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-NC ru MAXIMUSS Coma 1 121 1,126 174 1,300 2.29 8
CZR un LORD VAMPIRROB 2 448 1,123 175 1,298 2.23 8
CSTD cs Lukas1992cz 3 198 1,012 229 1,242 1.75 7
UK gb XxMLGSULLYxX 4 84 1,078 158 1,236 2.07 7
-NPC- Matterology 5 638 1,050 181 1,231 1.91 8
N3RDS Wot9998 6 93 1,077 150 1,227 2.29 7
-UNL- xe LSWV 7 122 1,057 163 1,220 2.09 9
KRAUT de Tomekk1985 8 182 991 214 1,205 1.85 8
JOCO ATHFjman18 9 92 1,033 170 1,203 1.80 7
-WIN pl V V1RUS V 10 153 1,016 183 1,199 1.97 7
SABOT Axelrose93 11 696 1,030 160 1,191 1.86 8
NFTG us Way2ez4u2 12 462 961 210 1,171 1.90 7
UNKWN DaveyJones2313 13 135 1,019 140 1,159 1.98 7
IS LIBERTYPRIME666 14 228 1,016 142 1,158 2.03 7
PLHUS pl KELLER POLAND 15 335 997 158 1,155 2.01 8
-TF- xpendablebackup 16 458 999 156 1,154 1.77 9
-XGN- Evil Lumberjack 17 251 967 184 1,152 1.94 8
SOFKS Grisly22 18 1,025 1,013 138 1,151 2.09 11
SCRUB Dragons Soul 19 19 123 1,005 143 1,148 1.92 6
7IRON br Fabio SPFC I 20 190 953 194 1,147 1.81 8
DOOM GRAVITY ROCK 21 576 971 174 1,144 2.00 8
FEN1X HaloPro058 22 199 956 182 1,138 1.94 7
FORZA TSR MOKA 23 2,924 874 253 1,127 1.74 9
DMFR MAULER 311 24 225 961 161 1,123 1.95 10
OGTS mx Ultra0220 25 1,643 978 144 1,122 1.87 11

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 878
2 85 1,148
3 95 1,283