Ram II

Statistics for the Ram II, Premium Tier V, Medium, USA, calculated at 12/2/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 2,506 1,149,608 Number of battles on this data set
Time 6 2,932 days Time that the tank was played
Commanders 474 5,571 Number of players on this data set
Time per Player 00:17 12:37 hours Time that each commander played on this tank
Time per Battle 03:18 03:40 minutes Time of each battle
Win Rate 52.8 53.6 % Percentage of Victories
WN8 1,266 1,271 Average WN8
Mastery 3.4 3.4 Average Mastery of the Players: 4 is Ace
Trees Cut 1.2 1.1 Trees/Battle Don't drink and Drive
Atack Damage 470 452 HP Direct Damage per Battle
Tracking Damage 20 18 HP Tracking Damage per Battle
Spotting Damage 104 122 HP Spotting Damage per Battle
Assisted Damage 124 141 HP Assisted Damage per Battle
Combined Damage 594 592 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 0.9 Kills per Battle
Max Kills 5.8 5.5 Average Max Kills per Commander
Spotted 1.1 1.2 Spotted Tanks per Battle
Capture 1.1 1.5 points Capture Points per Battle
Shots 15.5 16.4 Shots per Battles
Hits 9.6 10.0 Hits per Battle
Hit Ratio 62.1 61.0 % % of Shots that Hits the Target
Piercings 6.5 6.1 Piercings per Battle
Piercing Ratio 67.0 61.2 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 41.6 37.3 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 73 74 HP Average Damage per Piercing
DPM 142 123 HP/min Direct Damage per Minute
Combined DPM 179 161 HP/min Combined Damage per Minute
Defense Survival Rate 21.9 25.1 % % of Battles that the Tank Survives
Kills/Deaths 1.1 1.2 Kills for each Death on the Tank
Damage Received 537 523 HP Damage Received per Battle
Damage Ratio 0.9 0.9 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.6 6.4 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 4.5 4.2 Piercings Received per Battle
Blocked 31.9 33.8 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 270 4 9
Good 1200 400 6 14
Great 2000 650 9 22
Unicum 2450 800 11 27

Expected Values for Computing WN8

Measure Value
Damage 507
Win Rate % 56.0
Kills 1.0
Spotted 1.4
Dropped Capture 1.1

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-NS- two gaming bros 1 90 1,152 236 1,388 2.33 8
-L7- us acdcmat62 2 334 1,124 250 1,375 2.50 10
-AXS- R4TED BUT H4TED 3 70 1,051 279 1,330 1.97 7
UR mx HUNTER4PROMETEO 4 99 1,047 174 1,221 2.18 7
FORZA DarkKillerTC49 5 79 976 181 1,156 1.87 6
-WIN pl Damcio25 6 201 938 186 1,124 1.89 8
LOGIC VeskuS 7 65 894 229 1,123 2.03 6
PHNX- de I Sensha I 8 69 842 208 1,051 1.84 7
GSG9R Prof Dr No0b 9 50 745 289 1,034 1.44 8
SMB consanguineous 10 285 828 196 1,024 1.68 7
MYST SKYNET T92 11 157 839 184 1,023 1.78 7
M0J0 MOJORASIN 12 254 838 178 1,016 1.58 7
_RIP_ de SosseAcht95 13 69 770 238 1,007 1.48 5
G13V LaloRegioXXI 14 77 880 106 986 1.84 9
CHAOS DeathAngel420 15 147 802 182 984 1.57 6
BRTT- br RobJow 16 946 758 226 984 1.52 8
47R AwardedSteak863 17 204 720 256 976 1.45 6
FEN1X HITMANPC 18 999 783 192 975 1.59 8
POPRS RaginLenity 19 68 788 176 965 1.74 6
FUKIT Havin A Time 20 372 716 233 950 1.48 7
300 pl PioreM 21 58 670 278 948 1.50 6
CSTD cs bojovnik995 22 84 738 207 944 1.61 7
WOTQC qc Qc Detonate 23 260 719 225 944 1.49 7
OFF Crane03 24 287 680 264 944 1.43 7
-8TH- Apex Fleetfeet 25 273 775 163 938 1.34 8

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 748
2 85 978
3 95 1,093