HT No. VI

Heavy Tank No. VI

Statistics for the HT No. VI, Premium Tier VI, Heavy, Japan, calculated at 12/2/2019

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 810 127,350 Number of battles on this data set
Time 2 374 days Time that the tank was played
Commanders 185 989 Number of players on this data set
Time per Player 00:17 09:03 hours Time that each commander played on this tank
Time per Battle 03:56 04:13 minutes Time of each battle
Win Rate 48.1 52.8 % Percentage of Victories
WN8 1,386 1,621 Average WN8
Mastery 3.3 3.3 Average Mastery of the Players: 4 is Ace
Trees Cut 1.2 1.4 Trees/Battle Don't drink and Drive
Atack Damage 784 857 HP Direct Damage per Battle
Tracking Damage 53 49 HP Tracking Damage per Battle
Spotting Damage 139 154 HP Spotting Damage per Battle
Assisted Damage 192 203 HP Assisted Damage per Battle
Combined Damage 976 1,060 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 1.0 Kills per Battle
Max Kills 5.7 5.6 Average Max Kills per Commander
Spotted 0.7 0.8 Spotted Tanks per Battle
Capture 0.5 0.9 points Capture Points per Battle
Shots 8.3 8.9 Shots per Battles
Hits 5.8 6.2 Hits per Battle
Hit Ratio 69.5 70.2 % % of Shots that Hits the Target
Piercings 4.0 4.3 Piercings per Battle
Piercing Ratio 68.6 69.4 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 47.7 48.8 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 197 198 HP Average Damage per Piercing
DPM 199 203 HP/min Direct Damage per Minute
Combined DPM 248 251 HP/min Combined Damage per Minute
Defense Survival Rate 23.6 29.7 % % of Battles that the Tank Survives
Kills/Deaths 1.2 1.5 Kills for each Death on the Tank
Damage Received 824 790 HP Damage Received per Battle
Damage Ratio 1.0 1.1 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.7 6.5 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 4.6 4.3 Piercings Received per Battle
Blocked 32.2 34.5 % The % of hits that are Blocked by Armour
Dropped Capture 1.1 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 420 3 5
Good 1200 640 4 7
Great 2000 1,030 6 11
Unicum 2450 1,270 7 14

Expected Values for Computing WN8

Measure Value
Damage 804
Win Rate % 54.5
Kills 1.0
Spotted 1.0
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-P- iF 1 T Z 1 70 1,687 438 2,125 2.03 7
TRNDO o Jakob o 2 98 1,594 347 1,941 1.84 8
-L7- us PINGPONG PANDAS 3 78 1,642 251 1,894 2.10 7
-J4F- Wizzy Murder 4 245 1,586 297 1,883 1.96 7
WOWW cookiebot3000 5 137 1,546 298 1,844 1.93 8
T-R-U PhoenixShroud19 6 229 1,361 408 1,770 1.79 8
FRONT Don R1CO NoVa 7 129 1,439 316 1,755 1.96 9
RSMOJ ImZsleep 8 117 1,486 246 1,732 1.68 8
EXP Mangaman 47 9 129 1,391 336 1,727 1.78 6
UWS kingofdaanthill 10 129 1,461 266 1,727 1.61 6
D-12 GoliathGamesTV 11 107 1,309 409 1,718 1.38 5
JAGA pl VenomPL2499 12 101 1,423 261 1,685 1.60 6
DV_F br zCARIOCAz 13 63 1,476 187 1,663 1.84 5
B-R-1 Il Kyuubi lI264 14 78 1,405 218 1,623 1.47 6
KOALA I CRIMS0N I 15 170 1,379 239 1,618 1.50 7
-7K- Lethal Spectrum 16 67 1,357 245 1,602 1.30 5
SAUND Yuki Onna Hime 17 67 1,389 179 1,568 1.48 5
PHNX- de I FunnyNeko I 18 159 1,205 341 1,546 1.47 7
I66I de BlueBerryMinzE 19 84 1,250 284 1,534 1.43 7
PDD Tom2001xd 20 116 1,273 256 1,529 1.50 9
OM-X HahnFan08457510 21 115 1,197 328 1,525 1.35 7
ACDC_ BlitzMelone 22 83 1,325 193 1,517 1.83 7
PENG de KrawallBruder83 23 152 1,256 260 1,517 1.30 6
MBTC Garnipero 24 246 1,255 258 1,513 1.56 6
SNAFU IRONLUNGxTOKE 25 105 1,258 253 1,510 1.20 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,203
2 85 1,573
3 95 1,758