HT No. VI

Heavy Tank No. VI

Statistics for the HT No. VI, Premium Tier VI, Heavy, Japan, calculated at 1/17/2022

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 280 261,041 Number of battles on this data set
Time 1 758 days Time that the tank was played
Commanders 82 1,842 Number of players on this data set
Time per Player 00:14 09:52 hours Time that each commander played on this tank
Time per Battle 04:14 04:10 minutes Time of each battle
Win Rate 59.3 52.8 % Percentage of Victories
WN8 1,436 1,243 Average WN8
Mastery 3.4 3.3 Average Mastery of the Players: 4 is Ace
Trees Cut 0.9 1.4 Trees/Battle Don't drink and Drive
Atack Damage 921 842 HP Direct Damage per Battle
Tracking Damage 58 49 HP Tracking Damage per Battle
Spotting Damage 185 153 HP Spotting Damage per Battle
Assisted Damage 243 202 HP Assisted Damage per Battle
Combined Damage 1,164 1,044 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.1 1.0 Kills per Battle
Max Kills 5.4 5.5 Average Max Kills per Commander
Spotted 0.7 0.8 Spotted Tanks per Battle
Capture 0.9 1.0 points Capture Points per Battle
Shots 9.2 8.8 Shots per Battles
Hits 6.6 6.1 Hits per Battle
Hit Ratio 71.8 70.0 % % of Shots that Hits the Target
Piercings 4.7 4.3 Piercings per Battle
Piercing Ratio 70.7 69.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 50.8 48.7 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 197 197 HP Average Damage per Piercing
DPM 217 201 HP/min Direct Damage per Minute
Combined DPM 274 250 HP/min Combined Damage per Minute
Defense Survival Rate 34.3 29.7 % % of Battles that the Tank Survives
Kills/Deaths 1.7 1.4 Kills for each Death on the Tank
Damage Received 771 788 HP Damage Received per Battle
Damage Ratio 1.2 1.1 The Direct Damage Dealt per Damage Received Ratio
Hits Received 5.4 6.5 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 3.9 4.3 Piercings Received per Battle
Blocked 27.4 33.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.5 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 530 3 6
Good 1200 810 5 9
Great 2000 1,300 7 13
Unicum 2450 1,600 9 16

Expected Values for Computing WN8

Measure Value
Damage 1,012
Win Rate % 50.0
Kills 1.0
Spotted 1.2
Dropped Capture 0.0

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-AYS- jp PlayStation mura_soft_tennis 1 68 1,562 380 1,942 1.60 7
N0CAP pl PlayStation AgiisPL 2 272 1,500 254 1,754 1.87 7
-AYS- jp PlayStation shota512303 3 140 1,431 302 1,733 1.62 9
S-M-P XBOX grudgebringer03 4 145 1,460 270 1,730 1.60 7
JNGC XBOX janus 118 5 93 1,340 346 1,687 1.81 6
UNGA PlayStation TheWharGoul 6 81 1,447 236 1,683 1.47 7
LC-IT it PlayStation EmergingCash436 7 69 1,432 216 1,649 1.55 6
AKTIV PlayStation XxBonkstaxX 8 139 1,374 266 1,640 1.72 7
D0NAS PlayStation Zephyr-032 9 60 1,388 250 1,638 1.52 5
D-12 XBOX Red Five R5 10 129 1,241 353 1,594 1.67 8
GER-W XBOX FearMySenpai 11 225 1,345 245 1,590 1.43 7
-KDA- PlayStation Mattsandb 12 281 1,322 242 1,564 1.56 7
MBTC XBOX Garnipero 13 339 1,282 268 1,550 1.62 6
PNZER PlayStation MegaPanzer131 14 228 1,326 184 1,510 1.70 7
R0N1N PlayStation IronSoulHunter 15 68 1,339 168 1,508 1.81 7
ACDC_ XBOX BlitzMelone 16 101 1,306 189 1,495 1.83 7
NEGAN XBOX TX2420 17 104 1,252 227 1,479 1.89 7
LVGR XBOX Odisseas2205 18 78 1,167 306 1,474 1.37 6
ASYLM us XBOX Brahn Diablo 19 63 1,231 237 1,469 1.63 6
BR1TS XBOX AMMO AST4R 20 312 1,172 233 1,405 1.30 11
KNIFE un XBOX LPShingo911 21 68 1,183 206 1,389 1.37 5
BUI-3 XBOX Grivous077 22 121 1,167 220 1,387 1.31 7
-NH- pl XBOX jarhead1704 23 174 1,075 304 1,379 1.25 7
WN-62 XBOX OmegA2161 24 215 1,127 244 1,371 1.28 6
F4LKE de XBOX WOLFTEC 25 157 1,127 241 1,367 1.27 6
_HDS_ XBOX SemiproQuill438 26 76 1,199 150 1,349 1.26 5
MAS it XBOX APDS Stratos 27 207 1,122 218 1,341 1.27 8
ZEKE jp PlayStation AjishioTarou1028 28 64 1,124 211 1,334 1.58 5
BEE4U jp PlayStation michitomo4 29 341 1,125 193 1,317 1.37 7
-NH- pl XBOX Ragnar4683 30 66 1,107 209 1,317 1.32 6
X_T_B PlayStation Dark_Akito_Akuma 31 189 1,071 236 1,307 1.32 8
APCR XBOX ElectricForests 32 62 1,101 206 1,307 1.24 6
CORPS XBOX Andy Warstone 33 73 1,037 270 1,307 1.01 5
KNIFE un XBOX UnkindEel701 34 66 1,077 220 1,297 1.53 8
-STD- XBOX JonnySausage883 35 313 988 299 1,287 1.09 6
DPJ PlayStation hansmaulwurfnix 36 102 960 318 1,278 1.09 6
ASYLM us XBOX SLYTRIX 37 509 1,015 262 1,277 1.17 7
7UP XBOX x GERON1MO x 38 140 1,028 246 1,274 1.29 6
JPMIL jp PlayStation nutkrusha 39 510 1,059 211 1,270 1.35 7
PAUL PlayStation LTR1000 40 740 1,000 267 1,267 1.17 8
SLAPA XBOX Daevonix 41 101 964 294 1,259 1.17 8
-DA- XBOX Kurios86 42 111 1,006 214 1,221 1.17 5
SUOMI PlayStation OnniH1 43 64 1,027 190 1,217 1.00 4
NATAC XBOX DeathV2dotO 44 134 1,008 206 1,214 1.15 6
SILNT XBOX AKIRA I Sekai 45 65 876 336 1,212 1.17 5
FROG jp XBOX Fuji Rock Blue 46 215 982 228 1,210 1.23 5
PA203 PlayStation sastom-gears 47 185 986 213 1,199 1.14 6
FUKYA XBOX HolyBreadLoaf 48 86 1,006 190 1,196 1.28 6
ISR-X XBOX Israel07rus 49 252 1,015 179 1,194 1.21 7
0GTS es PlayStation Robermoto1205 50 168 1,030 164 1,193 1.23 5

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,268
2 85 1,658
3 95 1,853