HT No. VI

Heavy Tank No. VI

Statistics for the HT No. VI, Premium Tier VI, Heavy, Japan, calculated at 6/29/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,083 152,221 Number of battles on this data set
Time 3 444 days Time that the tank was played
Commanders 181 1,145 Number of players on this data set
Time per Player 00:23 09:18 hours Time that each commander played on this tank
Time per Battle 04:00 04:12 minutes Time of each battle
Win Rate 55.3 52.7 % Percentage of Victories
WN8 1,590 1,603 Average WN8
Mastery 3.3 3.3 Average Mastery of the Players: 4 is Ace
Trees Cut 1.1 1.4 Trees/Battle Don't drink and Drive
Atack Damage 851 853 HP Direct Damage per Battle
Tracking Damage 54 49 HP Tracking Damage per Battle
Spotting Damage 137 152 HP Spotting Damage per Battle
Assisted Damage 191 201 HP Assisted Damage per Battle
Combined Damage 1,042 1,054 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.0 1.0 Kills per Battle
Max Kills 5.6 5.6 Average Max Kills per Commander
Spotted 0.8 0.8 Spotted Tanks per Battle
Capture 1.6 0.9 points Capture Points per Battle
Shots 8.9 8.8 Shots per Battles
Hits 6.1 6.2 Hits per Battle
Hit Ratio 68.1 70.2 % % of Shots that Hits the Target
Piercings 4.3 4.3 Piercings per Battle
Piercing Ratio 70.2 69.5 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 47.8 48.8 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 200 198 HP Average Damage per Piercing
DPM 213 203 HP/min Direct Damage per Minute
Combined DPM 260 251 HP/min Combined Damage per Minute
Defense Survival Rate 31.1 29.5 % % of Battles that the Tank Survives
Kills/Deaths 1.5 1.5 Kills for each Death on the Tank
Damage Received 788 791 HP Damage Received per Battle
Damage Ratio 1.1 1.1 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.1 6.5 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.3 Explosion Hits Received per Battle
Piercings Received 4.1 4.3 Piercings Received per Battle
Blocked 32.1 34.1 % The % of hits that are Blocked by Armour
Dropped Capture 0.6 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 420 3 5
Good 1200 640 4 7
Great 2000 1,030 6 11
Unicum 2450 1,270 7 14

Expected Values for Computing WN8

Measure Value
Damage 803
Win Rate % 54.4
Kills 1.0
Spotted 1.0
Dropped Capture 0.8

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-UNL- xe LSWV 1 100 1,718 334 2,052 1.81 8
CHAI- sc Wizzy Murder 2 249 1,598 297 1,895 1.96 7
-L7- us PINGPONG PANDAS 3 81 1,626 248 1,873 2.05 7
FNX fr RasCaLov3 4 74 1,437 326 1,763 1.55 6
WFNSS UrSleepDemon942 5 122 1,507 256 1,763 1.67 8
IMTLZ I Jeff Riker I 6 283 1,523 233 1,756 1.99 8
WOTH ARaggedyDiamond 7 66 1,378 376 1,753 1.44 5
UDRNG br rpao ApaKyAa 8 168 1,470 282 1,752 1.68 7
UWS kingofdaanthill 9 134 1,456 262 1,719 1.57 6
D-12 GoliathGamesTV 10 151 1,331 381 1,713 1.36 6
X-OFF TheBeardAndSon 11 78 1,405 282 1,687 1.87 6
350 pizzaeater112 12 148 1,446 231 1,677 1.43 5
B-R-1 Il Kyuubi lI264 13 83 1,427 211 1,638 1.47 6
B-R-1 NeatAtom6292559 14 72 1,391 246 1,637 1.86 7
D-12 Red Five R5 15 119 1,260 370 1,630 1.68 8
TWAF jUsTiN CaT 16 68 1,233 342 1,575 1.63 6
HAPPY XD Clone Elite 17 195 1,307 261 1,568 1.60 7
-EKX- ru T800 vr101 18 69 1,237 328 1,566 1.43 6
GER-W OhhTittenmaus 19 131 1,328 230 1,558 1.47 7
LTP mx IISparky StarII 20 133 1,345 210 1,555 1.64 6
SKYTT B0BMANTING 21 154 1,277 274 1,551 1.49 7
MBTC Garnipero 22 293 1,282 259 1,541 1.60 6
DDAY grudgebringer03 23 100 1,273 261 1,535 1.44 7
OM-X OMX Chicken8 24 188 1,264 245 1,510 1.12 6
SNAFU IRONLUNGxTOKE 25 106 1,252 253 1,505 1.19 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,138
2 85 1,488
3 95 1,663