Tiger I A18

Tiger I mit 75mm Škoda A18

Statistics for the Tiger I A18, Premium Tier VII, Heavy, Czechoslovakia, calculated at 5/16/2022

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

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Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,247 6,005 Number of battles on this data set
Time 3 17 days Time that the tank was played
Commanders 40 58 Number of players on this data set
Time per Player 02:04 07:09 hours Time that each commander played on this tank
Time per Battle 03:59 04:08 minutes Time of each battle
Win Rate 52.7 53.6 % Percentage of Victories
WN8 1,056 1,219 Average WN8
Mastery 3.1 3.1 Average Mastery of the Players: 4 is Ace
Trees Cut 1.3 1.4 Trees/Battle Don't drink and Drive
Atack Damage 964 1,066 HP Direct Damage per Battle
Tracking Damage 27 29 HP Tracking Damage per Battle
Spotting Damage 271 264 HP Spotting Damage per Battle
Assisted Damage 298 293 HP Assisted Damage per Battle
Combined Damage 1,262 1,359 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 1.0 Kills per Battle
Max Kills 4.9 5.0 Average Max Kills per Commander
Spotted 1.0 0.9 Spotted Tanks per Battle
Capture 0.9 0.7 points Capture Points per Battle
Shots 17.3 18.8 Shots per Battles
Hits 12.9 13.5 Hits per Battle
Hit Ratio 74.3 71.6 % % of Shots that Hits the Target
Piercings 9.0 9.9 Piercings per Battle
Piercing Ratio 70.3 73.7 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 52.2 52.8 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 107 107 HP Average Damage per Piercing
DPM 241 257 HP/min Direct Damage per Minute
Combined DPM 316 328 HP/min Combined Damage per Minute
Defense Survival Rate 22.5 27.5 % % of Battles that the Tank Survives
Kills/Deaths 1.1 1.3 Kills for each Death on the Tank
Damage Received 1,388 1,331 HP Damage Received per Battle
Damage Ratio 0.7 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.8 7.0 Direct Hits Received per Battle
Explosion Hits Received 0.2 0.2 Explosion Hits Received per Battle
Piercings Received 5.7 5.8 Piercings Received per Battle
Blocked 16.3 17.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.4 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 650 7 12
Good 1200 980 10 18
Great 2000 1,570 15 29
Unicum 2450 1,930 19 35

Expected Values for Computing WN8

Measure Value
Damage 1,224
Win Rate % 51.4
Kills 1.3
Spotted 1.2
Dropped Capture 1.0