Pz. 38H

Pz.Kpfw. 38H 735 (f)

Statistics for the Pz. 38H, Premium Tier II, Light, Germany, calculated at 10/18/2021

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 7,270 596,528 Number of battles on this data set
Time 18 1,562 days Time that the tank was played
Commanders 424 5,963 Number of players on this data set
Time per Player 01:00 06:17 hours Time that each commander played on this tank
Time per Battle 03:31 03:46 minutes Time of each battle
Win Rate 57.4 59.2 % Percentage of Victories
WN8 1,077 989 Average WN8
Mastery 3.1 3.0 Average Mastery of the Players: 4 is Ace
Trees Cut 0.4 0.6 Trees/Battle Don't drink and Drive
Atack Damage 342 313 HP Direct Damage per Battle
Tracking Damage 5 5 HP Tracking Damage per Battle
Spotting Damage 30 56 HP Spotting Damage per Battle
Assisted Damage 35 61 HP Assisted Damage per Battle
Combined Damage 377 374 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 2.2 1.9 Kills per Battle
Max Kills 7.5 6.9 Average Max Kills per Commander
Spotted 1.1 1.3 Spotted Tanks per Battle
Capture 2.3 2.3 points Capture Points per Battle
Shots 23.5 20.4 Shots per Battles
Hits 15.8 12.5 Hits per Battle
Hit Ratio 67.2 61.1 % % of Shots that Hits the Target
Piercings 9.5 9.0 Piercings per Battle
Piercing Ratio 60.4 71.8 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 40.6 43.9 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 36 35 HP Average Damage per Piercing
DPM 97 83 HP/min Direct Damage per Minute
Combined DPM 107 99 HP/min Combined Damage per Minute
Defense Survival Rate 46.4 48.2 % % of Battles that the Tank Survives
Kills/Deaths 4.0 3.7 Kills for each Death on the Tank
Damage Received 104 102 HP Damage Received per Battle
Damage Ratio 3.3 3.1 The Direct Damage Dealt per Damage Received Ratio
Hits Received 22.2 19.8 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 2.8 3.3 Piercings Received per Battle
Blocked 87.5 83.4 % The % of hits that are Blocked by Armour
Dropped Capture 2.2 2.4 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 230 7 16
Good 1200 340 10 24
Great 2000 550 16 38
Unicum 2450 670 19 46

Expected Values for Computing WN8

Measure Value
Damage 426
Win Rate % 59.7
Kills 2.3
Spotted 2.2
Dropped Capture 3.3