Slapjack

Statistics for the Slapjack, Tier VII, Heavy, Mercenaries, calculated at 1/13/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 2,270 169,428 Number of battles on this data set
Time 7 529 days Time that the tank was played
Commanders 358 1,177 Number of players on this data set
Time per Player 00:27 10:47 hours Time that each commander played on this tank
Time per Battle 04:22 04:30 minutes Time of each battle
Win Rate 49.7 51.7 % Percentage of Victories
WN8 1,330 1,434 Average WN8
Mastery 3.2 3.2 Average Mastery of the Players: 4 is Ace
Trees Cut 1.4 1.3 Trees/Battle Don't drink and Drive
Atack Damage 1,033 1,079 HP Direct Damage per Battle
Tracking Damage 73 84 HP Tracking Damage per Battle
Spotting Damage 197 192 HP Spotting Damage per Battle
Assisted Damage 270 276 HP Assisted Damage per Battle
Combined Damage 1,302 1,355 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.9 1.0 Kills per Battle
Max Kills 5.5 5.5 Average Max Kills per Commander
Spotted 0.8 0.8 Spotted Tanks per Battle
Capture 1.2 1.1 points Capture Points per Battle
Shots 11.4 11.9 Shots per Battles
Hits 8.2 8.7 Hits per Battle
Hit Ratio 72.2 72.9 % % of Shots that Hits the Target
Piercings 5.1 5.4 Piercings per Battle
Piercing Ratio 62.0 61.9 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 44.8 45.1 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 202 201 HP Average Damage per Piercing
DPM 236 240 HP/min Direct Damage per Minute
Combined DPM 298 301 HP/min Combined Damage per Minute
Defense Survival Rate 28.5 30.1 % % of Battles that the Tank Survives
Kills/Deaths 1.3 1.4 Kills for each Death on the Tank
Damage Received 1,008 1,000 HP Damage Received per Battle
Damage Ratio 1.0 1.1 The Direct Damage Dealt per Damage Received Ratio
Hits Received 7.6 7.9 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.3 Explosion Hits Received per Battle
Piercings Received 4.1 4.2 Piercings Received per Battle
Blocked 45.5 47.1 % The % of hits that are Blocked by Armour
Dropped Capture 0.8 0.7 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 580 3 7
Good 1200 880 5 10
Great 2000 1,410 7 16
Unicum 2450 1,740 9 20

Expected Values for Computing WN8

Measure Value
Damage 1,100
Win Rate % 54.1
Kills 1.0
Spotted 1.0
Dropped Capture 0.9

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
HUN hu TotiHunn 1 201 2,192 546 2,737 1.99 7
DECOY SCOOBYTRUCK3R 2 73 2,150 491 2,641 2.23 8
BRTT- br Quiel Sam 3 298 2,135 443 2,577 2.11 8
DRTY BeanBetter 4 110 1,967 443 2,409 1.65 7
PHNX- de Freckel 5 135 1,922 426 2,348 1.69 8
KMD SapphiricReaper 6 245 1,973 351 2,323 2.07 8
INFMZ br rpao ApaKyAa 7 276 1,889 394 2,283 1.66 7
INGB de D3mon Toasty 8 74 1,778 453 2,232 1.68 7
-UNL- xe TallDesert34426 9 140 1,824 378 2,203 2.03 6
I-R3X AP3X REX 10 152 1,903 274 2,177 2.05 8
N0X fr Dead x Maxx409 11 169 1,783 385 2,168 1.70 8
TORN Jaguar GDP 12 114 1,860 283 2,143 1.78 7
IIAD MahyarSniper 13 176 1,797 343 2,140 1.72 6
GKORF AleX6886 14 106 1,720 369 2,089 1.71 7
3ARAD DEAD x best pro 15 226 1,536 529 2,065 1.37 8
CCCP ru TiddlyBloom19 16 88 1,752 283 2,035 1.83 7
CBK DIABLO1428 17 108 1,607 426 2,034 1.60 6
SKYTT B0BMANTING 18 70 1,608 418 2,026 1.51 8
-NC ru VariableCupid9 19 87 1,623 398 2,021 1.63 6
EESTI SkimanEst 20 78 1,630 390 2,021 1.46 6
-D-R- Luckyni9ht 21 153 1,663 356 2,019 1.48 8
JAH xXEPIC STON3RXx 22 78 1,700 313 2,013 1.59 8
TBGRS FancyBunny24670 23 125 1,592 410 2,002 1.62 6
AMEX mx ThyrsoidFrame5 24 94 1,592 409 2,000 1.28 6
JOCO M4ntiX 25 87 1,643 340 1,983 1.45 7

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 1,593
2 85 2,083
3 95 2,328

Warning!

Your WN8 may change!

I just updated the relations between Console Tanks and PC Tanks, for those that don't have the exact same numeric id (The Surrogate Table).

Because of this it's expected that the WN8 of some tanks change, as I'm now using the same values that XVM publishes for those tanks, instead of using Extrapolated Values or the Average for the Type and Tier.

Notable changes are on the Italian line, T-50-2, Tiger 217, Kraft's Pz IV, Hydra, Fortress, Inferno, Shashka etc.