M7

Statistics for the M7, Tier V, Light, USA, calculated at 2/17/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 865 716,861 Number of battles on this data set
Time 2 1,597 days Time that the tank was played
Commanders 119 7,718 Number of players on this data set
Time per Player 00:19 04:57 hours Time that each commander played on this tank
Time per Battle 02:41 03:12 minutes Time of each battle
Win Rate 49.0 49.7 % Percentage of Victories
WN8 1,160 983 Average WN8
Mastery 3.2 2.7 Average Mastery of the Players: 4 is Ace
Trees Cut 2.2 1.5 Trees/Battle Don't drink and Drive
Atack Damage 325 283 HP Direct Damage per Battle
Tracking Damage 13 16 HP Tracking Damage per Battle
Spotting Damage 170 174 HP Spotting Damage per Battle
Assisted Damage 183 190 HP Assisted Damage per Battle
Combined Damage 508 474 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.6 0.6 Kills per Battle
Max Kills 4.8 4.0 Average Max Kills per Commander
Spotted 2.8 2.0 Spotted Tanks per Battle
Capture 0.9 1.1 points Capture Points per Battle
Shots 9.8 10.6 Shots per Battles
Hits 5.7 6.0 Hits per Battle
Hit Ratio 58.4 56.3 % % of Shots that Hits the Target
Piercings 4.0 3.9 Piercings per Battle
Piercing Ratio 70.1 64.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 40.9 36.4 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 81 73 HP Average Damage per Piercing
DPM 120 88 HP/min Direct Damage per Minute
Combined DPM 188 148 HP/min Combined Damage per Minute
Defense Survival Rate 12.9 16.7 % % of Battles that the Tank Survives
Kills/Deaths 0.7 0.7 Kills for each Death on the Tank
Damage Received 319 378 HP Damage Received per Battle
Damage Ratio 1.0 0.7 The Direct Damage Dealt per Damage Received Ratio
Hits Received 4.1 4.5 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.1 Explosion Hits Received per Battle
Piercings Received 2.9 3.5 Piercings Received per Battle
Blocked 29.0 22.9 % The % of hits that are Blocked by Armour
Dropped Capture 0.4 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 200 3 7
Good 1200 300 4 10
Great 2000 490 7 15
Unicum 2450 600 8 19

Expected Values for Computing WN8

Measure Value
Damage 380
Win Rate % 53.7
Kills 0.8
Spotted 1.9
Dropped Capture 0.9

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
CRPT BirdofDeath1 1 55 977 495 1,472 1.76 6
UNIDS de DLT Hellsing 2 51 797 530 1,327 1.49 6
-UNL- xe I BASE CAP 3 63 825 477 1,302 1.48 7
WOTCS LORD GIBBY 4 204 893 217 1,110 1.67 7
BRTT- br Medusa BR 96 5 53 763 333 1,096 1.26 6
-8TH- Wigsplita503 6 71 705 384 1,088 1.58 6
GRUNN Rogue Soul 7 52 722 344 1,065 1.42 5
-USA- MIKE I982 8 58 448 511 959 1.00 5
POLAR ColdBoreXX 9 100 627 322 950 1.05 4
HDC-R xn clarkyboy73 10 199 636 276 912 1.29 7
IB-BR br UESCLEI 11 105 478 431 909 1.11 6
TTORS jp THEIDOLMASTER02 12 191 655 238 893 1.58 9
M_S_C Isaac79 13 482 560 321 881 1.26 7
DOOSH germanly jewish 14 123 501 364 865 1.09 4
RETRO Robs Headache 15 71 501 350 851 1.08 4
ESP es LuKaO13 16 475 569 271 841 1.24 6
IVXX Larimus 17 347 516 290 806 1.04 6
SNAKE de Ray921 18 77 488 317 805 1.06 5
WOTCS SIR BUDRICK99 19 381 538 266 804 1.23 7
FORZA DarkKillerTC49 20 213 564 235 799 1.21 6
BEARD Highlander1770 21 1,011 492 304 796 1.03 9
31STM hapykilmore 22 469 553 236 788 1.13 7
POLAR Wolfie7543 23 396 543 235 778 1.17 11
CELTS Nano Fox 24 54 520 252 773 1.04 4
MISRY GrayNemesis 25 252 451 298 749 0.85 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 650
2 85 850
3 95 950