M7

Statistics for the M7, Tier V, Light, USA, calculated at 6/29/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 495 764,949 Number of battles on this data set
Time 1 1,703 days Time that the tank was played
Commanders 89 8,144 Number of players on this data set
Time per Player 00:13 05:01 hours Time that each commander played on this tank
Time per Battle 02:30 03:12 minutes Time of each battle
Win Rate 48.3 49.8 % Percentage of Victories
WN8 1,118 991 Average WN8
Mastery 3.2 2.7 Average Mastery of the Players: 4 is Ace
Trees Cut 1.3 1.5 Trees/Battle Don't drink and Drive
Atack Damage 328 285 HP Direct Damage per Battle
Tracking Damage 13 16 HP Tracking Damage per Battle
Spotting Damage 173 174 HP Spotting Damage per Battle
Assisted Damage 186 190 HP Assisted Damage per Battle
Combined Damage 514 475 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.5 0.6 Kills per Battle
Max Kills 4.7 4.0 Average Max Kills per Commander
Spotted 2.7 2.0 Spotted Tanks per Battle
Capture 0.4 1.1 points Capture Points per Battle
Shots 8.6 10.6 Shots per Battles
Hits 5.2 6.0 Hits per Battle
Hit Ratio 60.6 56.4 % % of Shots that Hits the Target
Piercings 3.7 3.9 Piercings per Battle
Piercing Ratio 72.2 64.8 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 43.8 36.6 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 88 74 HP Average Damage per Piercing
DPM 131 89 HP/min Direct Damage per Minute
Combined DPM 205 148 HP/min Combined Damage per Minute
Defense Survival Rate 14.3 16.8 % % of Battles that the Tank Survives
Kills/Deaths 0.6 0.7 Kills for each Death on the Tank
Damage Received 320 377 HP Damage Received per Battle
Damage Ratio 1.0 0.8 The Direct Damage Dealt per Damage Received Ratio
Hits Received 3.6 4.5 Direct Hits Received per Battle
Explosion Hits Received 0.0 0.1 Explosion Hits Received per Battle
Piercings Received 2.8 3.5 Piercings Received per Battle
Blocked 22.7 23.0 % The % of hits that are Blocked by Armour
Dropped Capture 0.5 0.5 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 200 3 6
Good 1200 300 4 8
Great 2000 490 6 13
Unicum 2450 600 7 16

Expected Values for Computing WN8

Measure Value
Damage 380
Win Rate % 53.7
Kills 0.8
Spotted 1.9
Dropped Capture 0.9

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-RTC- us Sad Baby Imp 1 53 828 372 1,200 1.45 5
OLDPL pl adijos001 2 200 735 357 1,092 1.31 10
BRTT- br Medusa BR 96 3 54 762 327 1,089 1.28 6
WOTCS LORD GIBBY 4 218 870 215 1,085 1.63 7
CLTCH hu TribunarySnowHU 5 81 722 355 1,076 1.26 6
CZR un YawgmothFLS 6 53 814 245 1,059 1.43 4
TXXIC andrzejoka 7 366 720 325 1,044 1.55 8
PCP2 Thingaa 8 113 546 450 996 1.04 5
-RTC- us H0B0L0VE 9 138 619 363 982 1.26 8
FORZA jun hazure 10 73 570 406 976 0.84 4
-JTT- Smitrovich 11 58 611 340 951 1.33 6
TORN OOOJAMESOOO 12 81 595 308 903 1.11 5
JBOYS THEIDOLMASTER02 13 204 640 243 883 1.53 9
DOOSH germanly jewish 14 128 507 362 869 1.08 4
BSNJ pl PaTero PL 15 311 528 318 845 0.97 5
SNAKE de Ray921 16 87 482 363 845 1.03 5
RETRO Robs Headache 17 81 478 353 831 1.02 4
WOTCS SIR BUDRICK99 18 408 538 267 805 1.21 7
IVXX Larimus 19 351 515 288 803 1.04 6
BEARD Highlander1770 20 1,043 493 305 797 1.02 9
RDY5 LEAD DEMON 12 21 55 492 303 795 1.16 6
FLT Gold Slinger007 22 59 350 444 793 0.76 3
31STM hapykilmore 23 480 550 237 786 1.12 7
C2GUY destroyersw 24 68 555 227 782 1.16 5
MATE FAITHER Return 25 262 576 203 779 1.51 6

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 683
2 85 893
3 95 998