FCM 50 t

Statistics for the FCM 50 t, Premium Tier VIII, Heavy, France, calculated at 1/20/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 1,323 592,102 Number of battles on this data set
Time 4 1,948 days Time that the tank was played
Commanders 191 1,935 Number of players on this data set
Time per Player 00:31 00:09 hours Time that each commander played on this tank
Time per Battle 04:35 04:44 minutes Time of each battle
Win Rate 55.5 52.4 % Percentage of Victories
WN8 2,210 1,946 Average WN8
Mastery 3.3 3.2 Average Mastery of the Players: 4 is Ace
Trees Cut 2.2 2.3 Trees/Battle Don't drink and Drive
Atack Damage 1,565 1,387 HP Direct Damage per Battle
Tracking Damage 115 90 HP Tracking Damage per Battle
Spotting Damage 320 340 HP Spotting Damage per Battle
Assisted Damage 435 430 HP Assisted Damage per Battle
Combined Damage 2,000 1,817 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 1.1 1.0 Kills per Battle
Max Kills 6.0 5.7 Average Max Kills per Commander
Spotted 1.3 1.5 Spotted Tanks per Battle
Capture 0.6 0.8 points Capture Points per Battle
Shots 12.7 11.7 Shots per Battles
Hits 9.5 8.5 Hits per Battle
Hit Ratio 74.6 73.0 % % of Shots that Hits the Target
Piercings 6.9 6.4 Piercings per Battle
Piercing Ratio 72.4 75.0 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 54.0 54.7 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 228 217 HP Average Damage per Piercing
DPM 341 293 HP/min Direct Damage per Minute
Combined DPM 436 383 HP/min Combined Damage per Minute
Defense Survival Rate 32.7 29.5 % % of Battles that the Tank Survives
Kills/Deaths 1.7 1.5 Kills for each Death on the Tank
Damage Received 1,351 1,298 HP Damage Received per Battle
Damage Ratio 1.2 1.1 The Direct Damage Dealt per Damage Received Ratio
Hits Received 6.2 6.4 Direct Hits Received per Battle
Explosion Hits Received 0.3 0.2 Explosion Hits Received per Battle
Piercings Received 4.7 4.9 Piercings Received per Battle
Blocked 24.2 23.0 % The % of hits that are Blocked by Armour
Dropped Capture 0.9 1.1 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formulae, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 640 3 6
Good 1200 960 5 8
Great 2000 1,550 7 13
Unicum 2450 1,900 9 16

Expected Values for Computing WN8

Measure Value
Damage 1,204
Win Rate % 50.9
Kills 0.9
Spotted 1.3
Dropped Capture 1.0

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
-AXS- Fred9841 1 343 2,630 649 3,279 1.97 8
N0X fr l R4TED l 2 413 2,766 513 3,279 2.11 7
UTA ru l E4ston l 3 901 2,452 737 3,190 1.80 8
350 dafishfan9001 4 112 2,572 605 3,176 1.58 7
-P- LEAVE THE SPAWN 5 425 2,475 607 3,082 2.00 8
INFMZ br gabrie1diasBR 6 122 2,579 502 3,081 1.78 7
CLGUY I FlyinEgg I 7 261 2,404 659 3,063 1.78 9
NFTG us purelight18 8 279 2,417 586 3,003 1.94 8
-USA- DoomPanzer 9 469 2,182 710 2,892 1.63 9
-P- Liptonjiru 10 483 2,345 542 2,887 1.70 9
ISHOT JanKlodONEshoT 11 279 2,238 612 2,850 1.77 7
NFTG us crestotalwhite 12 185 2,185 631 2,815 1.97 7
-UNL- xe OTR Quickly 13 241 2,141 647 2,788 1.34 7
-LS- mx Play5tati0n 14 253 2,118 639 2,757 1.58 6
-NC ru MepTBbNKoTNK 15 744 2,173 570 2,743 1.70 8
-L7- us AnonymousHobo69 16 460 2,100 620 2,720 1.52 8
-UNL- xe TheyCallMeBiIIy 17 933 1,968 716 2,684 1.52 8
7IRON br Fabio SPFC I 18 166 2,111 566 2,676 1.70 6
-MEN- ABT0MexaHuk 19 383 2,024 642 2,666 1.57 8
ODIUM us GEEK SQUADx4 20 171 1,948 663 2,612 1.63 6
-P- ruckis 21 587 1,908 698 2,606 1.37 7
UMFF5 blood shot 500 22 313 2,023 565 2,588 1.67 7
KMD Koneko Da Best 23 253 2,053 523 2,576 1.49 7
FAME- xe M0n3y Longer 24 2,888 2,025 542 2,567 1.42 9
NFTG us SNIFFMYWAGON 25 592 2,034 522 2,556 1.51 9

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 2,178
2 85 2,848
3 95 3,183

Warning!

Your WN8 may change!

I just updated the relations between Console Tanks and PC Tanks, for those that don't have the exact same numeric id (The Surrogate Table).

Because of this it's expected that the WN8 of some tanks change, as I'm now using the same values that XVM publishes for those tanks, instead of using Extrapolated Values or the Average for the Type and Tier.

Notable changes are on the Italian line, T-50-2, Tiger 217, Kraft's Pz IV, Hydra, Fortress, Inferno, Shashka etc.