Ripper

M4A2E4 Ripper

Statistics for the Ripper, Premium Tier V, Medium, USA, calculated at 6/29/2020

Data is computed every week, using the battles of the clan's members that this site tracks. This is not the whole picture, be advised.

Statistics

Measure Value Unit Explanation
Recent Overall
General Battles 2,031 499,726 Number of battles on this data set
Time 4 1,199 days Time that the tank was played
Commanders 408 3,476 Number of players on this data set
Time per Player 00:15 08:16 hours Time that each commander played on this tank
Time per Battle 03:07 03:27 minutes Time of each battle
Win Rate 53.7 52.0 % Percentage of Victories
WN8 1,232 1,215 Average WN8
Mastery 3.3 3.2 Average Mastery of the Players: 4 is Ace
Trees Cut 0.9 1.3 Trees/Battle Don't drink and Drive
Atack Damage 428 411 HP Direct Damage per Battle
Tracking Damage 30 26 HP Tracking Damage per Battle
Spotting Damage 126 136 HP Spotting Damage per Battle
Assisted Damage 156 161 HP Assisted Damage per Battle
Combined Damage 584 572 HP The Sum of Direct, Tracking and Spotting Damage per Battle
Kills 0.8 0.9 Kills per Battle
Max Kills 5.1 5.0 Average Max Kills per Commander
Spotted 1.4 1.4 Spotted Tanks per Battle
Capture 1.4 1.2 points Capture Points per Battle
Shots 10.8 11.1 Shots per Battles
Hits 6.7 6.8 Hits per Battle
Hit Ratio 62.3 61.4 % % of Shots that Hits the Target
Piercings 4.2 4.2 Piercings per Battle
Piercing Ratio 61.9 61.6 % % of the Hits that Pierces the Target
Piercings/Shots Ratio 38.5 37.8 % % of the Shots that Pierces the Target
Explosion Hits 0.0 0.0 Explosion Hits per Battle
Damage per Piercing 103 98 HP Average Damage per Piercing
DPM 137 119 HP/min Direct Damage per Minute
Combined DPM 187 166 HP/min Combined Damage per Minute
Defense Survival Rate 22.5 22.9 % % of Battles that the Tank Survives
Kills/Deaths 1.0 1.1 Kills for each Death on the Tank
Damage Received 418 416 HP Damage Received per Battle
Damage Ratio 1.0 1.0 The Direct Damage Dealt per Damage Received Ratio
Hits Received 5.9 6.7 Direct Hits Received per Battle
Explosion Hits Received 0.1 0.2 Explosion Hits Received per Battle
Piercings Received 3.8 3.9 Piercings Received per Battle
Blocked 36.5 41.1 % The % of hits that are Blocked by Armour
Dropped Capture 0.4 0.6 points Dropped Capture Points per Battle

Target Damage

This table shows how much damage you should do, on average, per battle, to achieve the WN8 rating on the left. Direct Damage accounts for about 60% of the WN8 formula, this table assumes you do, for the other values, the exact same expected values. The number of piercings and shots to achieve such damage are estimated using the recent data.

Rating WN8 Damage Piercings Shots
Average 650 250 3 7
Good 1200 380 4 10
Great 2000 610 6 16
Unicum 2450 750 8 19

Expected Values for Computing WN8

Measure Value
Damage 473
Win Rate % 54.8
Kills 1.0
Spotted 1.6
Dropped Capture 1.0

Leaderboard

Clan Commander Rank Battles Damage Kills
Direct Assisted Combined Avg Max
FISH TurkeySuprise 1 72 966 249 1,215 2.10 8
-UNL- xe On The Red Team 2 143 953 218 1,172 1.93 8
CZR un LORD VAMPIRROB 3 349 929 241 1,170 2.17 8
FEN1X HaloPro058 4 126 804 298 1,102 1.78 7
DDAY HippedDisc9287 5 68 811 266 1,076 1.71 5
D-U-I British Steel97 6 133 821 248 1,069 1.65 7
NFTG us camyak 7 86 844 171 1,015 1.66 7
WOLFE ca Pacestick68 8 229 661 353 1,014 1.53 7
SOFKS Grisly22 9 65 758 253 1,011 1.88 6
8BITZ suni36 10 250 749 259 1,009 1.63 7
BSNJ pl cichy33 11 52 777 212 989 1.75 7
I66I de HaloBlizzard 12 62 758 227 984 1.92 8
F0X fr Xstyl XIII 13 142 717 265 983 1.48 6
BRTT- br RobJow 14 572 725 253 978 1.52 9
WOTMX mx El Majara 15 55 834 132 966 1.76 6
BULL us PonchoVato 16 115 752 196 948 1.63 7
AISH VTEC77 17 277 682 259 941 1.58 9
-NC ru BAGwinner 18 62 787 150 937 1.68 7
OM-X OMX Chicken8 19 184 694 229 924 1.34 8
54-40 UrbanProfStL 20 250 711 200 911 1.60 8
47R General Parrish 21 235 692 216 907 1.53 8
ASPIQ AuraPlanete 22 91 600 304 904 1.33 7
KMD Radicalspeeder 23 53 690 211 901 1.15 6
-DK- Niks78 24 53 664 232 896 1.47 9
TONKA Cubatron FL 25 52 731 163 894 1.69 10

Marks of Excellence

The estimated Combined Damage (the sum of Direct and Assited Damage) that you should achieve to get Marks of Excelence on the barrel of your cannon.

Mark % Combined Damage
1 65 683
2 85 893
3 95 998